Last edited by TosaInu; 01-28-2009 at 21:40.
Ja mata
TosaInu
Goan blast thum !
Last edited by Martok; 01-29-2009 at 06:59. Reason: inappopriate slang term removed
Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!
sweet
I see you can easily identify on the mini map if a unit is infantry, artillery or cavalry. Nice. I wonder if the little icons on the unit cards in the first picture means that they're hidden.
Interesting unit numbers, also, on the minimap the opposing armies look like they are right next to each other, however they clearly are not. This suggests that CA have implemented maps which are truly huge in scale, also, notice the predominace of hills?
This is very good.
Sig by Durango
-Oscar WildeNow that the House of Commons is trying to become useful, it does a great deal of harm.
Wow! These screens are fantastic. The game looks beautiful,. Especially from long range. Close up the graphics are only slightly better than Med 2. But from far away, wow.
And that last screenshot, Spain vs. Austria. The fields, hills, fences bushes and walls really bring the battlefield to life.
I really, really want to see a demo now.
~ I LOVE DEMOS ~
. -- ---------- --
. By your powers combined I am!
. ----------------------
The Spanish one looks especially authentic, the mini map has lots of detail and textures in it, if the game is to be released in March, if there is to be a demo it should come out imminently, well we can hope that it does.
Also the battle speed is interesting, it looks like you can have half time as well as pause, incredible visuals too naturally.
Nice screenshots, many thanks.
Two things seem odd to me though:
-Cavalry seems too neatly deployed
-The pirate ship is a 15th/16th Centuries Galleon
Terrain looks great.
"Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it" - Gaius Julius Caesar.
I suppose the cavalry or in quite neat ranks, but the formation may loosen once they get moving.
It was much more common that you might think for Galleons to be around, especially during the early 1700's. Galleons, Caravels and other old styles stuck around in the form of old ships and even some new ones built in the old style. It makes sense for pirates to be using outdated technology, they couldn't afford newer, sleeker designs.
~ I LOVE DEMOS ~
. -- ---------- --
. By your powers combined I am!
. ----------------------
I think the US units are, the general, two army units, two minutemen units, four army units, two green units which I can't figure out, two dragoons, one cav unit I can't put a name on, two arty units, two militia and two rocket units (captured from the English maybe?).
That's just speculation on my behalf. The minimap in the screenshot with the Spanish is massive, I can't imagine what it would look like with more armies on the field.
Last edited by Mailman653; 01-29-2009 at 00:09.
Majestic!
"The fruit of too much liberty is slavery", Cicero
~ I LOVE DEMOS ~
. -- ---------- --
. By your powers combined I am!
. ----------------------
As good as the screen shots are, my first thought was “Yikes! Turn off all of those unit flags! They ruin the scene!”.
I’ve been turning them off for as long as the option has existed. Do folks usually leave them on during play? They annoy me to no end.
Time flies like the wind. Fruit flies like bananas.
Yeah, the giant banners are an eyesore. Always the first thing I turn off.
Sir Beane, yeah, if it weren't for the giant banners, I can almost imagine that I'm standing on a hill watching a battle.
Last edited by Sol Invictus; 01-29-2009 at 03:58.
"The fruit of too much liberty is slavery", Cicero
I absolutely love the graphics, zoomed in, but particularly zoomed-out! And, moreover, I love how the units are spread across a large swatch of land, much like in NTW. This will be pretty sweeeet!!!!
Yes, I noticed this! Awesome!Originally Posted by Bopa
Well, I can't really answer for Empires, but in previous total war games, you can turn them off in the preferences.txt document just outside of the RTW main directory. Do a search in the RTW and M2TW forums for it.Originally Posted by bloodshed
Last edited by Megas Methuselah; 01-29-2009 at 08:00.
Don't thank me. Thank TosaInu for presenting these fantastic screenies for me, and me alone.
Or give me a balloon...
Are those 2 units of Colonial Cuirassiers in the first picture? Did they even have such a unit?
Last edited by Fondor_Yards; 01-29-2009 at 05:18.
I shouldn't have to live in a world where all the good points are horrible ones.
Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'
For some reason I can't see the screenshots, but i'l assume it's just some software issue.
I shall assume they are awesome and await the awesome demo soon to come.
They are sooo awesome, Polemists. Godly, even. Their glory shines greater than that of even the sun itself, so magnificient are they. All the wonders of bygone days stading together would be nothing in comparison to these miraculous works of art.
It is too bad you cannot view them.
the pocket watch for the timer in the first screenshot is a nice touch. doesn't appear in the others though maybe they where from battles with no time limit.
Last edited by sassbarman; 01-29-2009 at 09:22.
WHY DO YOU TORTURE ME SO!!! I CANT EVER PLAY THIS GAME ON MY CURRENT RIG!!! WHY TOSA WHYYYYY?!?!?!
*Cries in a cornor pulls hair over to one side and finds razor blade*
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
I really cannot get over the unit numbers, they are so much smaller than I expected, the average unit being 60-120 men. The graphics look very nice, but not in a way which makes my wallet suffer from internal bleeding.
It seems that perhaps this time CA have taken the speed off the GFX just a bit, I also like the way the overall look of the game is far more, ummm, limited? minimal? mature? than the previous two titles. Colours look more refrained and realistic, it looks grayer, dare I say it, it is reminding me a bit of MTW...
Sig by Durango
-Oscar WildeNow that the House of Commons is trying to become useful, it does a great deal of harm.
The artillery units do not appear to have an ammunition level, does this mean unlimited ammo for your artillery? (see rockets and cannons on screen 1)
Also on the third ('SPAIN') screenshot there are two units on the bottom row, I presume dragoons, same unit card, one with an ammo level and one without?
Last edited by Incongruous; 01-29-2009 at 10:00.
Sig by Durango
-Oscar WildeNow that the House of Commons is trying to become useful, it does a great deal of harm.
Nice screenies, Tosa. Me likey.
Perhaps it was so rare for artillery to run out of ammo in battles that CA decided it was easier to just not include it in the game? Not sure.
Heh; nice catch. I hadn't even noticed that.
My first guess is that it's a bug of some kind. Unless there are two separate dragoon units, one more focused on skirmishing....
"MTW is not a game, it's a way of life." -- drone
I don't know if my eyes are deceiving me, but those look like cuirasseurs to me. I can clearly see the brass helmet with horsehair and the cuirasse. I'd say one has drawn pistols while the other is drawn swords or exhausted ammo, but they both look like cuirasseurs. The one next to the second cuirasseur (with the three-corner hat) does look like a dragoon unit.
Managing perceptions goes hand in hand with managing expectations - Masamune
Pie is merely the power of the state intruding into the private lives of the working class. - Beirut
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