Eh? You mean after they attack in regular M2TW? I think alot of the unit cohesion problems were addressed in Kingdoms.
Eh? You mean after they attack in regular M2TW? I think alot of the unit cohesion problems were addressed in Kingdoms.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
That especially but in general they seem to "dither" alot more when a move order is issued, like the individual horsemen are trying to sort their formation before moving. Suppose its actually quite realistic as i doubt even the best cavalry arm could do a 180 turn very quickly.
Just got kingdoms the other day but haven't had a chance to try it out properly yet (damn EB for making anthing vanilla so boring) so maybe it will fix this niggle.
Last edited by bobbin; 02-08-2009 at 16:56.
The Crusades campaign is very fun. I think its the best out of all four of them.
Last edited by antisocialmunky; 02-08-2009 at 18:46.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
If anyone wants my heavily modded unit file for Broken Crescent, ask. I need to work on costs, though.
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
perhaps in EB II, we won't get Marshall of the Templars, Hospitallers, Conquistadores, and Archontopoulai:
They are simply killing machine with 2 Hp!!! better than most General's Bodyguards...
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
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