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  1. #1
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Musket Volleys

    Quote Originally Posted by Martok View Post
    We seem to have drifted from the original subject.


    I'm still thinking/hoping that the uneven gunfire is due to the units being low-level and/or inexperienced, and that with time they'll improve to the point that simultaneous gunfire becomes the norm for them.
    I took it here...https://forums.totalwar.org/vb/showt...79#post2127779


    On topic:

    That is what I thought when I first looked at the battle links but then I saw that the Americans had three chevrons on their infantry units.

    The caption says it is believed to be an early rending of play. It could be that like others have said, it is fire at will, which makes sense because you see that the player is just whipping the units around and not taking time to control firing.

    Perhaps if you want strict volley fire you have to control it. I hope platoon fire is a little easier…


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  2. #2
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Musket Volleys

    Quote Originally Posted by Fisherking View Post
    I took it here...https://forums.totalwar.org/vb/showt...79#post2127779


    On topic:

    That is what I thought when I first looked at the battle links but then I saw that the Americans had three chevrons on their infantry units.

    The caption says it is believed to be an early rending of play. It could be that like others have said, it is fire at will, which makes sense because you see that the player is just whipping the units around and not taking time to control firing.

    Perhaps if you want strict volley fire you have to control it. I hope platoon fire is a little easier…
    I think that 'fire at will' is most likely to be what is producing the effect. There are plenty of other videos and screenshots which seem to show volley fire working exactly as it should.

    You probably have to use the 'fire' button if you want a unit to fire as a volley rather than as and when each man feels like it.


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  3. #3
    Forever MTW Member Durango's Avatar
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    Default Sv: Musket Volleys

    Quote Originally Posted by Martok View Post
    I'm still thinking/hoping that the uneven gunfire is due to the units being low-level and/or inexperienced, and that with time they'll improve to the point that simultaneous gunfire becomes the norm for them.
    Sounds exactly what I want as well.

    Although for some odd reason, I prefer the look and sound of ragged gunfire rather than muskets going off at precisely the same time. Maybe it has something to do with the battlefield being an orchestra or an opera, with different weapons being instruments... No, I'm not a nutcase

    Also, guns going off prematurely would be interesting.

    Like in The Last Samurai, when the....well "Ashigaru Teppo" or whatever they would be stand in the forests facing the Samurai. One of them start to piss his pants and accidentally fires, with the result that everyone starts to panic and fire too soon. They got annihilated, and so should we in ETW if that happens.

    Quote Originally Posted by Sir Beane View Post
    I think that 'fire at will' is most likely to be what is producing the effect. There are plenty of other videos and screenshots which seem to show volley fire working exactly as it should.

    You probably have to use the 'fire' button if you want a unit to fire as a volley rather than as and when each man feels like it.


    I want to hear officers shout loudly whenever the commands are given:

    "Make ready! Preeeeesent! Fire!"

    And when the muskets go off, there should be a sound of flint striking the cap before the main ignition. This is extremely important!

  4. #4
    Provost Senior Member Nelson's Avatar
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    Default Re: Musket Volleys

    It could be exceedingly difficult for officers to prevent the men from firing once they had a mind to shoot. Unless a charge was conducted without flints it was all too tempting to fire at the enemy as soon as you could. When defending the temptation was to fire early and often because the men would become frightened or impatient. Good discipline was not unknown of course but more rare than many would believe.

    One theory in the 18th century advocated free for all firing because it would lead to more shots. Waiting for others slowed the faster men. Regardless of the technique espoused by the generals, the men were still very hard to control.
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  5. #5
    Forever MTW Member Durango's Avatar
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    Default Sv: Re: Musket Volleys

    Quote Originally Posted by Nelson View Post
    It could be exceedingly difficult for officers to prevent the men from firing once they had a mind to shoot. Unless a charge was conducted without flints it was all too tempting to fire at the enemy as soon as you could. When defending the temptation was to fire early and often because the men would become frightened or impatient. Good discipline was not unknown of course but more rare than many would believe.
    Ah, I see good Sir... but may I politely remind Sir that whilst thou was referring to mere unwashed scum and rabble, my humble self had the King's Royal Redcoats in mind.... It is as they say back home at my cottage in Essex, only....*hrmm*... less gentlemanly brawlers who stand shaking in the face of four aimed shots a minute.

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  6. #6
    Member Member KozaK13's Avatar
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    Default Re: Musket Volleys

    Discipline is something fairly overlooked i think. It is what made the roman army the way it was. It is what helped alexander conquer persis. It is what aided prussia to acendance. It is what helped Napolean conquer europe (de facto). With out discipline noe of this would have happened...

    I hope that is is somehow implimented...like there comes a point when you can no longer control your men's rate of fire.

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  7. #7
    Member Member Polemists's Avatar
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    Default Re: Musket Volleys

    They have mentioned that drilling is a tech, so I think discipline is part of the technology tree.

    So like I said, if you want to focus on infantry, your units may fire in unison. Keep in mind even if they don't, you can select 4, 8, or however many units and just click fire button, so you don't have to click on each unit indivdually and give the command. Also you can hit P for pause and then click it.

    So yes, you can focus on discipline rather then infrastructure or education, just don't be surprised when your men are very organized but don't know which way to point the musket :)

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