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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Questions & Ideas

    If for some reason it isnt, I don't see why not.

    For those of you following this, I have been tinkering around with what I can access in the demo.

    If nothing else I should be able to get rid of some of the scripting on the land battle.
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  2. #2
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Questions & Ideas

    IDEA:

    Increase the unit sizes (for the ultra setting) to match that of a traditional battalion of the C18th.

    For infantry at least...

    For Cav could make these Companies.
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  3. #3
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Questions & Ideas

    Unit sizes will definately be modified. I looooove big units.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
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  4. #4
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Questions & Ideas

    The only problem with the Total War's series has been its attempt to be "beautiful" and therefore for performance reasons has had to cut its unit sizes to unrealistic levels.

    Other games that I've seen including full unit sizes (eg. Histwar and Take Command) have been forced to have a 10 to 1 kind of display ratio for the units.

    Techinically when you recruit a unit it should be an entire regiment! around 2000 men.
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  5. #5
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Questions & Ideas

    Quote Originally Posted by pevergreen View Post
    Unit sizes will definately be modified. I looooove big units.
    You'll probably want to make this optional though, since many people are struggling to run the game as it is, without 10,000 men on the field at once.


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  6. #6
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Questions & Ideas

    Yeah, and since you can modify it to whatever you want pretty easily, I'll probably just do a mini guide on it.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  7. #7
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Questions & Ideas

    I have another suggestion. I was playing on the demo and in the naval battle I noticed that every single ship looks near exactly the same. They are all plain, brown and boring. It would be nice if we could edit the tetures a little to add a bit of paint to them and brighten them up.

    I seem to recall that British ships were black and yellow for instance (it might be a bit later than the timeframe though). I also think that a lot of other ships were brightly painted and had different figureheads depending on where they were built. Ships were certainly not as identical as they appear in game.

    How easy would it be to add a little factional variation into ship's paint jobs?


    ~ I LOVE DEMOS ~

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  8. #8
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Questions & Ideas

    Quote Originally Posted by Sir Beane View Post
    I have another suggestion. I was playing on the demo and in the naval battle I noticed that every single ship looks near exactly the same. They are all plain, brown and boring. It would be nice if we could edit the tetures a little to add a bit of paint to them and brighten them up.

    I seem to recall that British ships were black and yellow for instance (it might be a bit later than the timeframe though). I also think that a lot of other ships were brightly painted and had different figureheads depending on where they were built. Ships were certainly not as identical as they appear in game.

    How easy would it be to add a little factional variation into ship's paint jobs?
    It depends 90% on the coding. If the game has been coded to keep each ship the same then we're buggered. If they have allowed for some kind of factional differences then it just takes an artist (like myself) to go in there and change stuff.
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