There has to be a section of code or scripting that tells the game what models to load. The record could be an array of models (w/ textures) of just a single reference. I'm guessing the former since thats how the land units work.
There has to be a section of code or scripting that tells the game what models to load. The record could be an array of models (w/ textures) of just a single reference. I'm guessing the former since thats how the land units work.
2D & 3D Games Artist
- http://richyg13.deviantart.com
I would like to have first
- better flags
- 4 turns
- bigger units (100 for cavalry, 400 for infantry f.e., what is still too little but could symbolize the normally weakened squadrons/battalions on longer campaigns)
Then of course also
- more provinces, bigger map
- weaker, that means more realistic cannons (which had a range far too long imho and the strange ability of indirekt fire seen in combat first only at the end of the 19th c.)
- perhaps, if they are so fragile as some suggest, a slightly stronger cavalry (which decided many battles); let's wait and see
- drums, pipes and bagpipes (is it in the game? I read about it but don't hear it in the demo)
- if possible new factions with new units (in the east f.e.: Siam, Birma, Safavids of Persia, Afghanistan, Goorkhas of Nepal, second Indian faction Maratha or Mughals, all important players in the 18th c., China as the biggest empire with the biggest army in the 18th c. would be difficult/impossible but fantastic)
- new traits
- in short terms: make it like Europa Barbarorum![]()
Last edited by geala; 02-27-2009 at 09:22.
The queen commands and we'll obey
Over the Hills and far away.
(perhaps from an English Traditional, about 1700 AD)
Drum, Kinder, seid lustig und allesamt bereit:
Auf, Ansbach-Dragoner! Auf, Ansbach-Bayreuth!
(later chorus -containing a wrong regimental name for the Bayreuth-Dragoner (DR Nr. 5) - of the "Hohenfriedberger Marsch", reminiscense of a battle in 1745 AD, to the music perhaps of an earlier cuirassier march)
I wouldn't rule out new factions... wouldn't be outlandish to suggest their inclusion if you accept some help on the matter.
2D & 3D Games Artist
- http://richyg13.deviantart.com
I'm not going to prevent help coming!
I'd just like to concentrate on finding out what is easy enough to do. Adding a proper factions is a decent amount of work, so I'm hoping, if anything, to just add a small one, Switzerland, to start off with.
I checked the link in your sig, thats some nice work!
Looking at the screenshots of the Caribbean that are out there now we definitely need more islands there. So far we have Curacao, Cuba, Jamaica, Puerto Rico and Hispaniola and thats it. More islands = more fun.
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I LOVE DEMOS
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Yeh I agree with Switzerland being a new minor faction and I think Portugal needs more love and made into a major faction.
You can then start to dig up other small to medium factios not properly included and add them too. I'll probs have more suggestions after the game's full release < on which note, play.com have confirmed they have their copies now in stock so mine is likely to be shipped by monday and should recieve tuesday.
Also, the work I have on deviantart is nothing compared to the main project I'm working on currently :)
2D & 3D Games Artist
- http://richyg13.deviantart.com
All good ideas. I'd love to see Swizerland added and Portugal fleshed out. And I can already think of a few good ideas for other minor nations to add if Switzerland turns out ok.
Out of all the mods suggested so far this is by far the most promising.
Many thanks to you pevergreen.
Last edited by Sir Beane; 03-01-2009 at 00:45.
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I LOVE DEMOS
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~
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. By your powers combined I am!
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