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Thread: Planned Version 0.01 of VEM

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  1. #1
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Planned Version 0.01 of VEM

    I wonder how moddable the technology tree will be?

    Because if it you are able it might be nice to incrase the number of technologies in the game. I'm sure people here at the Org can dig up loads of interesting historical tech to include.

    It would also make the extra fifty years you plan to add on more interesting.

    Perhaps you could also add more 'naval only' trade theatres into areas if you extend the map.


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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Planned Version 0.01 of VEM

    There certainly is a lot to do, but not much I can do without the game.

    Keep the ideas coming!
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    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: Planned Version 0.01 of VEM

    Changing it to 4 seasons per year would be a welcome addition. I'm not sure if that was what you meant by extend # of turns.
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  4. #4

    Default Re: Planned Version 0.01 of VEM

    what about the little things in the campaign map? Like landbridges or mountains or stuff where the AI seems stuck. Oh and possibly unit stat rebalancing?

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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Planned Version 0.01 of VEM

    Quote Originally Posted by woad&fangs View Post
    Changing it to 4 seasons per year would be a welcome addition. I'm not sure if that was what you meant by extend # of turns.
    That too, is an option.

    Map work may be a little too indepth, in terms of redoing mountains and such, but freeing up chokepoints is a good idea. As for landbridges, I think only in a few places, as the emphasis is still on your navy.
    Quote Originally Posted by TosaInu
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    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
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    Member Megas Methuselah's Avatar
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    Lightbulb Re: Planned Version 0.01 of VEM

    Are any sort of landbridges neccesary? We should see how the AI does with naval invasions in the game first. Just a thought.

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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Planned Version 0.01 of VEM

    Well, up in Denmark area from M2TW, it makes sense to just have those as landbridges. just some places like that, methinks.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  8. #8
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Planned Version 0.01 of VEM

    Considering this will be using topographical data of the earth surface, actually redoing the physical appearance will likely not be necessary.

    What in general I'd like to see is to see more personalization per faction. For instance, the "Rake" is a more English definition of a scoundrel, so why not have say the Russian or Austrian equivalent for their "scoundrels"?

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