Normal trees at last!
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What do you mean by "Normal trees at last!"?
I have edited the map_climates.tga file (which determines the vegetation of a tile in the EB main campaign) to get rid of the annoying giant California Redwood Trees. These were loaded into a battle or settlement-on-battlemap-view when the tile in question had the dark green "alpine" colour. To get rid of these, I changed every single tile with this colour to either northern European (dark orange) or lower mountainside (yellow) colour.
before:
after:
What do I have to do to make it work for me?
1. Download it from here: map_climates.tga from Axifile or from here: a mirror powered by Ferromancer
2. Make a backup of your .../EB/Data/world/maps/base/MAP_CLIMATES.TGA file and better also of your map.rwm in the same folder
3. Copy the new file you just downloaded into the above mentioned place and say "Yes" to overwrite
4. Delete your map.rwm (same folder - remember, you have just made a backup)
5. Create a shortcut "...\Activision\Rome - Total War\RomeTW.exe" -mod:eb -nm -show_err -ne note the position of the "
6. Start EB via that shortcut, start a campaign, and quit the game
7. Go back to .../EB/Data/world/maps/base, and copy the newly generated map.rwm to .../EB/sp game edu backup and say "Yes" to overwrite again
8. Enjoy your battles now, regularly starting the game from Trivial Script.
I have an incredibly epic campaign going on at the moment, is it savegame compatible?
Yes, it is. Of course I take no responsibility for any damage that might happen to your PC / EB-install / ongoing campaign though.
Thank you Pobs for bringing this up and the work you too did on this matter.
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