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  1. #1
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Towers

    If the siege tower code is intact from RTW, mounting a realistic amount of arrow throwers would be possible.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  2. #2
    Member Megas Methuselah's Avatar
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    Question Re: Towers

    Would that be as a seperate unit or part of the tower itself?

  3. #3

    Default Re: Towers

    Quote Originally Posted by Megas Methuselah View Post
    Would that be as a seperate unit or part of the tower itself?
    I belive it would be a separate unit but i´m not sure.

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    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Towers

    Make them like the RTW epic wall siege towers but more realistic with numerous weapon mounts and various catapult sizes. Something like the Helioplois for the highest level walls like desert said might be cool. Its just that the generic M2TW siege towers detract from the whole experience.

    Will EB also turn off the inward facing tower defenses as the siege like in SS as the AI doesn't recognize it.
    Last edited by antisocialmunky; 02-08-2009 at 23:37.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  5. #5
    Guest desert's Avatar
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    Default Re: Towers

    And of course, could there be more artillery in a unit? Cause it feels like I'm paying 10000 mani for 60 men to man a single gun. Of course, damage would need to be reduced, but still.

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    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Towers

    Well, they aren't meant to replace archers. They take out high value targets like generals and catanks.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  7. #7
    Guest desert's Avatar
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    Default Re: Towers

    There are 8 katapeltai per unit for the light ones, and 4(?) for the heavy ones. So that's fine, but I would love for there to be 8 in both.

    Katapeltai weren't really designed with cataphracts in mind, and aren't really that useful anyways.

    What I was talking about in my previous post were the stone-throwers, which have like 80 men for 2 guns, or 60 men for 1 gun. And the lighter ones (with 80 men) do as much damage as the heavy 1 talent ones.

    What I propose is either stronger walls and more stone throwers, or weaker AND more numerous stone throwers,

  8. #8
    Member Member seienchin's Avatar
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    Default Re: Towers

    Quote Originally Posted by antisocialmunky View Post
    Well, they aren't meant to replace archers. They take out high value targets like generals and catanks.
    Yeah but on the other hand the romans sometimes used huge ammounts of their torsion weapons. At the battlefield that was recently found in northern germany there were great ammounts of large metal spears fired from ballistae. So at least the Romanoi ones should have more men, but however

    http://www.roemercohorte.de/index.php?id=46&l=en

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