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  1. #1

    Default Battle Time Length?

    What's up Org...

    I was curious as to how long battles (on average) will take compared to previous installments in the series.

    Of course with Empires we now have naval battles and the Industrial Era technology...so I'm wondering if we can expect very long battles exceeding an hour relatively often. The gameplay footage that I've seen thus far leads me to believe this is the case.

  2. #2

    Default Re: Battle Time Length?

    Very good question, Im guessing with Naval, itll take some time, land too, especially if people want to make it realistic.
    ___________________________________________

  3. #3

    Default Re: Battle Time Length?

    I'm pretty sure I read that the average battle will last about 20 minutes. This probably goes for land and naval battles. Slightly disappointing, in my opinion, but I'm sure that mods will change this.
    Quid ais, homo levior quam pluma, pessime et neqissime, flagitium hominis, subdole ac minime preti?
    -Plautus, Menaechmi

    Alexandros Syriakos in WOTB

  4. #4
    Member Megas Methuselah's Avatar
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    Exclamation Re: Battle Time Length?

    They better be long. I remember the old RTW vanilla battles only lasted for like, 5 minutes or less.

  5. #5

    Default Re: Battle Time Length?

    In RTW campaigns the overall number of battles would be much higher than in the previous games with the 2D map - so from a design point of view it made sense that they were brief affairs. If they were long then the game would drag endlessly for the casual gamer and CA designs for the casual gamer too. However this meant all the appalling results in tactical battle pace.

    In ETW - the overall number of battles would be from starters high since there are also the naval battles now and also the map and number of factions are substantially larger.

    They are left with two options - one to make battles numerous and brief like in RTW and the second to make the battles less frequent but longer. This in turn affects the pace of the battles - melee resolution time between units, unit speeds, reload times, unit type speeds etc. Its a complex issue and the root of all evil usually in these cases is the fact that CA designs for all sorts of fan types - they try to catch as many fish in the net as possible. The result typically is an average that is far from being golden.

    Noir

  6. #6
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Battle Time Length?

    Rest assured, there will be mods to correct it.
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