Quote Originally Posted by Ferromancer View Post
Another question:

The question is: if each building has a +1 cultural spread, how many turns would it take for a settlement to be converted? I may have to limit the types of buildings that spread culture if it spreads too quickly. Any wonder would also have to generate culture, so that if you don't demolish a wonder it will generate resistance.

Also, before I even think about proceeding I need to know whether it's true or not that the first three religions are the only ones that have an effect on order (otherwise, why bother?).
The Wonders don't necessarily have to "spread" culture. Besides, that would shift the balance too much in favour of Hellenistic culture. Not that I would mind but it would not be fair to other players.

Figures shouldn't be hard to calculate, go by multiplying 5% (e.g.: Hellenistic ruler in the region +5% Hellenistic conversion, shrine of Artemis +5%, Large temple +15% and so on).
Also, the type of goverment should affect the cultuer factor. For example: Makedonian Satrapy: Total conversion (+10-15% Hellenistic conversion), Makedonian Allied State minimum conversion (5% or none at all.)

And a settlement would be "converted" when the balance shifts towards the new culture, So if you have 45% Hellenistic and 55% Roman with a +10% Hellenistic conversion, the settlement would "turn Greek" in the next season.

That's my two Mnai.