Will of the Thengoz
- An interactive Swébôz AAR -
By Jaertecken
And so it came to be in the year 268BC, that the tribes known to history as german, united under one banner. The ambitious Swêbóz chieftain Hêruwulfáz had by diplomacy and brute force merged all the germanic tribes into one, single power. Hêruwulfáz was now Druhtênoz Theudónóm Aláizôm - King of All Tribes! With all the tribes under his command and when the last snow has melted, Hêruwulfáz called from all corners of the germanic world chieftains, representatives and elders to a giant council, the Althengoz.
All tribes of the Swêbóz confederation attended the council. There were the wise Samânónz, the political elite of the Swêbóz confederation. There were the Markomannóz, largest sub-tribe of the Swêbóz and mighty warriors. There were also the Wenjoniloz and the Ermundeurjoz, who excelled in trade and farming. There were also the recently conquered tribes, not of Swêbóz origin. There were the Heruskôz and the Hábuskôz, former blood enemies now forced to co-operate under the Swêbóz.There were the Háttôz, raiders of the south who made frequent attacks into celtae lands. The Kimbriôz of the north were also there, as were the Rugôz of the east.
And finally there were the Swêbóz under their chieftain Hêruwulfáz, Druhtênoz Theudónóm Aláizôm and protector of all Germans. With the powerful blast of a brass horn, the first Althengoz had opened.
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AAR-Conditions:
Version of EB: 1.1
Campaign Difficulty: VH
Battle Difficulty: M
Origin: For a short period of time, before it was lost to CTDs and real life issues, I was a member of Maion Maroneios' interactive Makedonian AAR "From Basileion to Arche". The idea of the interactive AAR, with fellow forum members controlling the direction of the campaign, really got to me and I soon began to plan my own interactive AAR.
Idea: The thengoz (or thing) was the governing assembly in Germanic societies, made up of the free people of the community and presided by lawspeakers. As the AAR title mentions, it is the will of the thengoz who controls the direction of this AAR, what land to conquer and where to go. Every session of the Althengoz will be open for a couple of days, then closed and I will execute the will of the thengoz.
All forum members who would like to influence the direction of my Swêbóz are welcomed to join as a tribe's representative at the Althengoz. The character can be of any age between 16-65 years old, and must be a member of one of the germanic tribes under Swêbóz control. Some extra tribes might be "unlocked" as the AAR goes on. The tribes available in 268BC are:
Samânónz - The aristocracy of the Swêbóz. Wealth and power is primary objective.
Markomannóz - The greatest warriors of the Swêbóz, who desires war above anything else.
Heruskôz - Former blood enemy of the hábuskôz. Ambitions lies in the west, to conquer the tribes of the Belgae.
Hábuskôz - Former blood enemy of the heruskôz. Same ambitions as the former, but even further, perhaps across the western sea?
Háttôz - Raiders of the south. A long hatred against the Sequani and other celtae tribes.
Rugôz - Expansionists of the eastern shores.
If a AAR member would want to have a different character, send me a short PM and your present character will die a heroic death in the next battle. As members of this AAR will only be allowed to have one character at the same time, a new character can only be introduced by the death of the former.
Tomorrow, I will open the first Althengoz. For now, all I can say that anyone who wants to join are free to do so by posting a short summary of their character in this thread.
Disclaimer:I do not know any proto-germanic, thus the primary language of this AAR will be English. English is not my first language either, so bare with me if I write like a drunken fool.
Members of the Thengoz:
Olaf Blackeyes a.k.a Richemer - Richemer "with the demon eyes" is a 25 year old member of the Markomannóz tribe. Although hardened and scarred by many battles, he was nearly crushed by the death of his wife. Now, only the promise of battle, women and strong drinks brings warmth to Richemer's heart.
SwissBarbar a.k.a Arnulf - Only 19 years old, Arnulf is one of the youngest members of the Thengoz but already with a high reputation amongst his fellow Heruskôzes. His father died fighting the Hábuskôz when Arnuld was just a boy, and since then Arnulf has been the head of his family.
King Vasiliyi a.k.a Volker - Volker "the one-armed" is a great veteran of war, reknowned for his fury in battle and loyalty to his general. True to his markomannóz spirit, Volker has seen many battles in his 49 year long life, rumors says he even saw an elephant.
HunGeneral a.k.a Hadubrand - A fine specimen of the Samânónz tribe, Hadubrand is a warrior in his prime. Having served many foreign lords and chieftains, he is widely experienced in battle well enough to be passed as an markomannóz.
Tolg a.k.a Segmer - A member of the Rugóz tribe, and wealthy beyond many other thengoz members' dreams. Thinly built and rather weak, Segmer has found other ways of making money than plunder and looting, quite unorthodox for a german, trade! During his many caravans in the east, he lost rather lost an eye to nomadic bandits, than his cargo.
everyone a.k.a Theudanaz - Theudanaz is of Heruskôz blood, 30 years old and a great patriarch of his tribe. Before the unification, he fought many battles against the Hábuskôz and although this has not been confirmed, bards speak of tales of Theudanaz fighting along side Arnulf's father when he fell.
the man with no name a.k.a Herumannoz The man of the family, 29 years old and a proven fighter.
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