Results 1 to 16 of 16

Thread: Sustained peace possible through economics?

  1. #1

    Default Sustained peace possible through economics?

    So I am currently playing a Romani campaign on VH/H with a modified money script, all the computer factions get 40,000 a turn every time they drop below 300,000. This has been really successful in getting the Aedui, Arverni, and Sweboz to expand (along with most of the other factions). The body of Europe has basically been conquered by the year 240 BC. I've taken Massalia, Tolosa, and Burdigalia (sp?) along the Mediterranean coast. I am at peace with the Arverni and have been since the beginning of the game, allied with the Sweboz, but at an endless war with the Aedui.

    I'm thinking that to simulate an era of peace, maybe 20 years or so, I am going to basically make those three factions go broke by changing the money script for them in order to achieve this. I am hoping that it has the desired result ala they have no money then they have no soldiers. I will be sure to reset the money script before I attack again of course! I am interested if anyone has any other tricks/changes they have made in order to try and role play/simulate an era of peace.

  2. #2
    Guest Dayve's Avatar
    Join Date
    Oct 2005
    Location
    England
    Posts
    1,659

    Default Re: Sustained peace possible through economics?

    Conquer the bastards and install type-4 allied governments with a client ruler. This represents conquering an area yet leaving it to run its own affairs and pay tribute and supply soldiers when asked, in return for their freedom, and of course they can't attack you because you're controlling them.

    How's that for roleplayed peace?

  3. #3

    Default Re: Sustained peace possible through economics?

    Quote Originally Posted by Dayve View Post
    Conquer the bastards and install type-4 allied governments with a client ruler. This represents conquering an area yet leaving it to run its own affairs and pay tribute and supply soldiers when asked, in return for their freedom, and of course they can't attack you because you're controlling them.

    How's that for roleplayed peace?
    Yes yes... conquer the bastards. Peace is for p.... um... yea... conquer the bastards.

    I install lvl IV govs in all conquests for 1 generation before evaluating the city on a case by case roleplay basis for whether or not it upgrades and to what level... screw peace.

  4. #4
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Sustained peace possible through economics?

    It's almost impossible to get peace when you want it in a Total War game. Depriving a faction of money will just make them throw a couple levies at you every turn instead of a whole stack.

    When I roleplay peace, I'll just auto_win battles against the faction I'm "at peace" with using a faction of local easily retrained units. I'll also often use the move_character cheat to move armies away from my borders every turn, making them remarch the same march.

    There really isn't any way of getting gaurenteed peace unless you live on an island in RTW.


  5. #5
    Senior Member Senior Member Ibn-Khaldun's Avatar
    Join Date
    Aug 2007
    Location
    Estonia
    Posts
    5,489
    Blog Entries
    4

    Default Re: Sustained peace possible through economics?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    There really isn't any way of getting gaurenteed peace unless you live on an island in RTW.
    And even then you can't be 100% sure that you will have a long peace. Especially when you use BI exe.

  6. #6

    Default Re: Sustained peace possible through economics?

    Cutting their money has definitely cut down on the number of armies I am seeing along my borders. Since I have my entire border secured with forts in narrow passes I've been able to just force diplomacy them to a ceasefire before they take my forts the last couple of turns. Granted they haven't been attacking me every turn since I cut off their money supply.

  7. #7
    Back door bandit Member Apgad's Avatar
    Join Date
    Dec 2006
    Location
    Brisbane, Australia
    Posts
    271

    Default Re: Sustained peace possible through economics?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    There really isn't any way of getting gaurenteed peace unless you live on an island in RTW.
    There's an interesting idea - create an island empire with the Balearics, Corsica, Sardinia, Sicily, Crete, Rhodes and Cyprus. Actually, maybe not Sicily as you've got the land bridge to the Italian mainland. Could you afford a navy to keep your islands safe? Can you develop your economy enough to sail over to Britain? I suppose you'd want to be at peace with as many people as possible to have trading rights.

    Who would have the best army? KH?
    One balloon for not being Roman

  8. #8

    Default Re: Sustained peace possible through economics?

    The land bridge between Sicily and Italy can easily be blocked by just placing a unit on the coast. The computer cannot attack you because they cannot reach the slot right next to your unit to attack it. If the computer couldn't actually attack you they may not break the peace I suppose.

  9. #9
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: Sustained peace possible through economics?

    move their army to british islands or ireland will help you a lot when maintaining peace.....

    but for the sake of roleplaying, I got 3 full stack of phalavan army goes on vacation in Ireland on my Baktrian campaign..... That creates long, sustainable peace

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  10. #10

    Default Re: Sustained peace possible through economics?

    I got 3 full stack of phalavan army goes on vacation in Ireland on my Baktrian campaign..... That creates long, sustainable peace
    I hadn't thought about that, but would be pretty hard in doing that for 3 factions when each has 4-8 full stacks prowling around.

  11. #11
    master of the wierd people Member Ibrahim's Avatar
    Join Date
    Dec 2007
    Location
    Who cares
    Posts
    6,195

    Default Re: Sustained peace possible through economics?

    I do not see the difficulty of maintaining peace; I had once secured a 12 year peace as a lkhmid in IBFD IJ 2, inspite of being surrounded by enemies (sassanids and romans). all you have to do is take advantage of their aggresiveness: gie them tribute, keep neutral, and ask them to attack each other. it worked for me. I broke the peace BTW.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  12. #12
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Sustained peace possible through economics?

    Quote Originally Posted by Ardri View Post
    The land bridge between Sicily and Italy can easily be blocked by just placing a unit on the coast. The computer cannot attack you because they cannot reach the slot right next to your unit to attack it. If the computer couldn't actually attack you they may not break the peace I suppose.
    Actually, they can attack you. What you are describing would work in M2TW, but "landbridges" that were worked into RTW work just like two tiles of adjacent land.


  13. #13
    Senior Member Senior Member Ibn-Khaldun's Avatar
    Join Date
    Aug 2007
    Location
    Estonia
    Posts
    5,489
    Blog Entries
    4

    Default Re: Sustained peace possible through economics?

    You can however move ships to block that landbridge between Sicily and Italy.

  14. #14
    Guitar God Member Mediolanicus's Avatar
    Join Date
    Jan 2007
    Location
    On the banks of the Scaldis.
    Posts
    1,355

    Default Re: Sustained peace possible through economics?

    I my Romani campaign only Epeiros, Carthage, Sweboz and Makedon have been agressive.

    The other faction are pacifists so far.

    Bordering with and at peace with:

    Aedui Empire (pretty much all of Gaul): for 80 years
    Arverni, 1 province : for 50-40 years
    Lusotann, half of Iberia : for 50-40 years
    Getai, 4 provinces : for 40-30 years
    KH, 1 province : for 10 years


    I have no idea why or how or what...
    Last edited by Mediolanicus; 02-12-2009 at 15:26.
    __________________

    --> - Never near Argos - <--

  15. #15
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Sustained peace possible through economics?

    Quote Originally Posted by Ibn-Khaldun View Post
    You can however move ships to block that landbridge between Sicily and Italy.
    Actually, you can't do that either. The tiles are diagonally touching, meaning there is actually no sea between them.


  16. #16
    Barcid Member soup_alex's Avatar
    Join Date
    Feb 2009
    Location
    Yonder
    Posts
    168

    Default Re: Sustained peace possible through economics?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    Actually, you can't do that either. The tiles are diagonally touching, meaning there is actually no sea between them.
    QFT.
    (Beat me to it)
    "The pathfinding around town squares is twenty different kinds of horrible."Watchman

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO