Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Of course, here is the link to the screenshots from the 4players.de preview:Could I see a larger version of that please?
http://www.4players.de/4players.php/...Total_War.html
Use the arrow on the right to scroll down to this specific screen.
Von der Woge, die sich bäumet, längs dem Belt am Ostseestrand; Bis zur Flut, die ruhlos schäumet, an der Düne flücht'gem Sand;
Gott ist stark auch in den Schwachen, wenn sie gläubig ihm vertrauen; Zage nimmer, und dein Nachen wird trotz Sturm den Hafen schaun!
Avatar made by DurangoSignature made by 777Ares777
and proudly used by Marten!
There are some fantastic screenshots if you follow that link.
There a screenshot of the diplomatic option. 'Present State Gift'. You can give money costing 2500. A horse for 5000, and what looks like crown jewels for 10000.
The Huron Confederacy and the Iroquois Confederacy are definitely in the game. At least in the RTI campaign.
You can name forts!
Last edited by Sir Beane; 02-12-2009 at 14:13.
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
~
![]()
![]()
I LOVE DEMOS
![]()
![]()
~
. --
-----
-----
--
. By your powers combined I am!
. -----------
-----------
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Sweet, thanks. Several things that I saw scare me, but I will not say anything till I get the game and see...
EDIT: I heard lots of people saying that they wanted it in M2TW, so I am not sure if anyone knows, but you can rename Cities, Castles, and Factions ingame in M2TW.
Last edited by Vuk; 02-12-2009 at 15:07.
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Looks like CA is attempting to do some cool things here with Language - but - given the many factions and dialect possibilities, they are bound to disappoint.
For example - although the troops will shout out commands in the most common native tongues (Engish, French, German, Spanish, Russian??) I doubt that there will be Magyar or native american languages included.
And, there is really no getting away from the "movie language" issue as we all don't speak these languages and the - admittedly cheesy -"flavor" is better than no accent at all.
Last edited by Barkhorn1x; 02-12-2009 at 17:16.
"Après moi le déluge"
Magyar is no small, out of the way language, so I do not see why it should not be represented. The Magyar were some of the most influencial people of the time (not as much as Germans or French, granted, but VERY influencial none the less). They were extremely powerful, extremely wealthy, and culturally rich. If you would include Swedish, I do not see how you could not include Magyar. It is not like they will have a problem finding Magyar speakers to do the voices. I will be severely disappointed if they have Hungarian troops speaking German.Actually, I know quite a few Hungarians who play Total War, and it is them who raised this concern. The Hungarians (There are about 10million national Hungarians alone today) are VERY proud of their identity, and I think that CA not thinking them important enough (during a period when the Magyar people were extremely influencial throughout Europe) to represent their language in the game would be a recipe for a lot of disgruntled Hungarians. It is not like CA would have a hard time finding Hungarian voice actors (heck, my Magyar language teachers are linguistic experts and would probably be happy to record their voices) and it would not add much to the game size. I think that there is a very strong case for including Magyar (which if you have never heard it, is a very unique and beautiful language).
Last edited by Vuk; 02-12-2009 at 18:09.
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Bookmarks