Actually what I want for ETW would be an AI that rivals a human, but I realize that desire probably isn't going to be realized.
An AI that doesn't fight and instead retreats off the map at the slightest bit of casualties, however, is not my idea of fun. Total War games have always gone overboard in casualty ratios due to the relatively small unit scale that we have in regards to what was actually used. Assuming that your average army will have around 1300-1500 men, then 20% means 280 men. When 280 men die, the AI retreats. I don't find that idea fun. Would you?
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