Quote Originally Posted by Monk View Post
Honestly it sounds like we are on the same side, just taking the argument to different degrees.



Yes that is exactly what I was referring to. The ability to identify what he's fighting for and fight according to that idea, I just don't know if it's possible or is attempted in ETW. I don't know if strategic and tactical AIs are linked (I know Military and diplomatic ones are on the campaign map, but dunno about the former) nor do I even know if it's possible. AKAIK we've ever had this. There was always campaign AI and battle AI from my understanding.

It would certainly be nice though.




I was impressed with the AI up until it charged the hilltop position. The reason I was impressed is because it demonstrated to ability to change its tactics and adapt to a changing battlefield. I think it was disheartening that it chose to put itself in such a disadvantageous situation, however, and that is where my enthusiasm was cut short.
There I agree with you. What is at stake should play a huge role in how they fight. Also, the main problem I had with the AI was the charging up hill thing.