I find that, quite often, the AI leaves just a general defending a city. If he dies then his unit disappears too. That could be a explanation.
They were not at war with anyone - not even me yet. That probably explains some of it. I saw some units move out of Cordoba toward the east. They showed up a couple of turns later to be stomped.
Never been able to walk right in. It does not surprise me though. As another has observed, the AI likes field armies and not large garrisons. If you want to role play it a bit to give the game more of a chance, you can do the honorable thing and meet the field armies first before taking the weakly defended cities. It can make things more interesting.
Would you expect less from a Viking?
i usually do b/c i rarely use siege weapons.( i really should use them more).
i can either isolate the field army away from other field armies and garrisons and take them out 1st.(so they dont try and attack my siege forces)
or i can assault the caste/town in the first turn by attacking a field army sitting next to it.
Last edited by cambovenzi; 02-26-2009 at 22:49.
I've seen it quite a lot when you advance on an enemy - particularly those that you are not at war with yet and they just send their troops away on another conquest. Just put it down to silly AI behavior really. If a faction does it to me whilst I am advancing I'll do my utmost to destroy any enemy units in the province before taking the city. Kind of like what Viking Prince mentioned.
- 'Let's finish the game.' - Josiah Gordon "Doc" Scurlock
Read my AAR - BC Kingdom of Jerusalem - For Faith or Greed
As regards to what anweRu said about large stacks of AI troops without generals turning rebel, I am presently fighting the French who have a very low authority king and have seen at least 2 , one full and an almost full, stacks go rebel, with generals. Such can make nice blocking forces if they are in the right place.
I am using the tactic of almost emptying Bordeaux and Toulouse in order to entice French armies into my territory so that I can defeat them without the Pope becoming upset. This has worked well and Angers was easy to assault with the help of spies. The French could not be more cooperative. These exploits make the game easy enough that after turn 50 the rest is really just a mop up campaign.
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