I thought it wouldn't, which is the only reason I haven't downloaded it. Do you happen to know what mods do edit these files? Maybe |LZ3| should be called upon.
I thought it wouldn't, which is the only reason I haven't downloaded it. Do you happen to know what mods do edit these files? Maybe |LZ3| should be called upon.
=========================================Look out for the upcoming Warriors of the La Tene PBM, a new style of interactive EB gaming rising from the ashes of BtSH and WotB!
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You could always get something like winmerge and compare your old modded files with Everyone's Allied Armies files; then simply aply Everyone's changes to your old files. (While having back ups in case you've screw something up).
At least that how I do it...
Last edited by Raygereio; 03-09-2009 at 13:28.
yeah, the only part of the EDB in allied armies which is modded is the bottomost part where a new building is added; if you are also installing another mod which uses EDB, you just need to add the part which is under ;:::::::allied armies by everyone::::::: and in the EDU and DMB, the related unit's models (which is actually quite numerous so I'll probably release an update eventually to make this compatible with other existing minimods)
and @ charles the hammer, I found out your problem, it's related to an older version of Lz3's minimod pack:
https://forums.totalwar.org/vb/showthread.php?p=2121614
edit: I added a section quoted from myself in a PM, to show how to install this minimod together with another minimod manually for now; since I have not made any compatibility versions yet
Last edited by everyone; 03-09-2009 at 14:14.
I tried renstalling EB and then redoing your mod but im still having trouble with the mod i still cant get all the units in the recruitment tab.
Last edited by Charles the hammer; 03-09-2009 at 22:04.
all right, I'll find a solution to that and solve it and release in the next version; but not now as I'm not using my EB computer.
thanks.
Hey everyone!
I've decided to install your mod, but i noticed it's not compatible with others, so i was wondering, would it make a difference if first i install your mod and then Phalanx's? I wpuld also like to add that i'm using BI.exe and that to make mods work i have to first install them and then install EB 4 BI.
PS great job![]()
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Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......
I think you should install the other mods first, because mine can be modded in manually rather easily.
at the bottom of my first post is a part about how to mod allied armies into your already modded files:
1. copy the part in the EDB under ";::::: allied armies by everyone:::::" into your current EDB (with the minimods and stuff)
2. see the units which are made available to all factions in this mod (there are 31 of them); by finding the unit cards under /data/UI/units
3. search for the units in EDU and add ", mercenary_unit" at the end of the "attributes" line
4. search the units in DMB and find the skins they use; at the end of "models" and "textures", add a new line and change the faction name into "merc" for example:
models.........romans_julii filename1 filename1
models.........slave filename2 filename2
models.........merc filename1 filename1
textures.......romans_julii filename1 filename1
textures.......slave filename2 filename2
textures.......merc filename1 filename1
5. and finally dump the unit cards inside the RAR file into /data/UI/units/merc and /data/UI/unit_info/merc
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