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  1. #1
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: A Swedish Campaign report

    Quote Originally Posted by peacemaker View Post
    so, um, are alliances in this game worth anything now? In rome and m2, the AI would betray you in a heartbeat for no reason, except to send 2 units of peasants to try and take a well-garrisoned town. I'm hoping this will differ now?
    Short answer = YES!!!!!!

    CA has been very forthcoming in terms of how improved the Diplo coding will be. All in all, allies will be allies unless you screw them and enemies will not screw you for no reason.
    "Après moi le déluge"

  2. #2

    Default Re: A Swedish Campaign report

    sounds great. I was also wondering, now, in the other games setting the difficulty on hard/very hard would just basically give the enemy army like a boost in morale and stats but not in tactics. Would this change so that the tactics differ as opposed to having super-units?

  3. #3
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: A Swedish Campaign report

    Quote Originally Posted by peacemaker View Post
    sounds great. I was also wondering, now, in the other games setting the difficulty on hard/very hard would just basically give the enemy army like a boost in morale and stats but not in tactics. Would this change so that the tactics differ as opposed to having super-units?

    No one really knows the effects of increased difficulty as that has not been discussed by CA yet.
    Last edited by Barkhorn1x; 02-16-2009 at 20:08.
    "Après moi le déluge"

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    Member Member Sisco Americanus's Avatar
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    Default Re: A Swedish Campaign report

    Is there a way to forestall a full-blown revolt by taking the initiative and voluntarly making some concessions, i.e. converting from an absolute monarchy to a constitutional monarchy?

    Also, I'm curious as to how the Spanish Succession is handled in the game, as it happens right at the beginning of the period covered. Does it always spark a war? Is it even an issue, or is it completely ignored in the campaign?

    Thanks, I really enjoyed the read!
    Cry "Havoc," and let slip the dogs of war!

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    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: A Swedish Campaign report

    Thanks Jack for taking the time to answer all of our questions.
    Last edited by Barkhorn1x; 02-16-2009 at 20:59.
    "Après moi le déluge"

  6. #6

    Default Re: A Swedish Campaign report

    Thanks for the answers.

  7. #7

    Default Re: A Swedish Campaign report

    Just a couple of questions:

    Which language do your Swedish units respond in? Actual Swedish, accented English or something else?

    Does Sweden have Finnish regionals? Does Denmark have Norwegian regionals? I.e. distinct units associated with those regions, like Finnish light cavalry or Norwegian ski jaegers.

  8. #8

    Default Re: A Swedish Campaign report

    I was wondering. What if you'd conquer Normway or Denmark as Sweden and only after that turn into a republic. Would this trigger liberal/nationalistic uprisings in Denmark and Norway? Or simply put: will Denmark and Norway (re-)emerge as a faction in such situations?
    If there are rebellions in those regions yes Denmark could remerge and Norway emerge as a faction. There is no nationalistic unrest though apart from in a factions home region.
    Is it possible for you to tell us something about the composition of the armies and navies you have used and seen in the campaign? The more detail the better :)
    There were balanced armies and fleets.

    Can you actually name units? If so, will these names appear on the battlefield?
    Yes. Personally I like naming units after settlement/slots in the region they were recruited in. So for example 3rd Gothenburg Foot or 2nd Stockholm Horse.

    Mh, don't really know about questions, but one part intrigues me. Would you say that giving Prussia a province in return for an alliance has proven to be worthwile?
    Got me some nice techs and an ally, I would say it was worth it.

    - When you changed to a republic, did you take a serious relation hit with all surrounding monarchy ?
    Yes government type affects diplomatic relations.

    Did they all took a "stability hit" when it occured (higher unrest) due to the exemple their people have ? Was it the reason Denmark attacked you ?
    Denmark most likely attacked me due to change in relations and because of my temporary weakness due to the revolution.

    - Can you now face a counter-revolution from the inside ? (revolt again with monarchists this time). or could opposing monarchy invade you and ask you to surrender in exchange for a change of government ?
    Yes there can now be a rebellion by the Middle Class and you could become a Constitutional Monarchy.

    - When you say you recruit an army next to Riga, does it mean you had to have a settlement there ? does this confirm the "fears" from fans saying that if you dont have multiple provinces you cant recruit multiple armies at the same time ?
    Well as I had both Riga and St. Petersburg I could recruit from both settlements so positioned my army between it to receive recruits. How many armies you can recruit at the same time depends really on how many recruitment slots you have available.
    is there a way to see were the AI countrys have focusted there research on?
    Could try either sneaking a Gentlemen into their land to see what techs you could steal, or try to trade techs with them to see what they have.

    I'm also curious about becoming a republic. Can you research democracy instead of having a revolution? Once you become a republic are there elections? If so what happens if the prime minister loses an election?
    Government type changes only come through revolutions. Yes there are elections in Republics and Constitutional Monarchies, and if the ruling party lose the Opposition takes over so you get new Ministers with different traits.

    Some questions:

    - What specific technologies did you research - and did you gain a battlefield advantage from them?
    I researched thigs like ring bayonets, square, carbines, improved grenades etc.

    - Did you send too big a force to Iceland in hindsight? That being responsible for you being outnumbered by the Danes? - OR -
    - From a quantity vs quality standpoint, were your troops of higher quality than the Danes and is that why you were outnumbered?
    The Danish armies were of similar quality to mine, I just underestimated how many troops they had defending their capital.

    Have you had occasion to build a fort yet, Jack? I’m curious how forts might affect campaigns.
    No I did not build any forts in that campaign.

    How much time is spent hunting down these invaders? Is there some sort of intercept function for friendly armies that have such enemy raids in their zone of control? (I believe fleets do have this chance to intercept enemy fleets passing by?)
    I'd hate to have to micromanage the protection of every little resources out there.
    Yes there is an intercept system so that any time a hostile force enters the zone of control of one of your armies, you get the option to attack them. I just had no armies near my border with Norway so I had to move troops to deal with them.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

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