Lets see : a mostly single player game that requires permission from a multi player provider ?
A game someone has payed money for {it will retail here in Queensland for atleast $80} that most people will never play over the internet {ie don't do M.P.} never the less absolutely requires that one connect to the internet {thus , have such a connection working and available at the time} inorder to actually use what one has , again , paid their own money for ?





Either , it is not the case and the disc comes with the usual activation key and that is all that is required

OR

It is a very silly and intrusive descision by Sega for it really sounds too dumb a move to have come from folks at The C/A from what I have gleaned of their apparant intelligence {ie , they seem too smart to do something that dumb} .




None of these sorts of "security" features will stop pirates nor slow them down much {certainly not in proportion to the number of customers whom get annoyed and the degree of said anoyance} as has been demonstrated by the pirated game "industry" yet the providers of such "security" features {and some of which are so badly designed they could be called bugs rather than features like the one that would perminantly disable C.D./D.V.D drives for detecting legitimate to own software} keep managing to fool purse string holding bean counters into using their services .
Major shareholders of the game producing companies {and most other corporations too} really need to stop focusing only on the performance of companies on the stock market and start paying much closer attention to how the corporations they invest vast sums of money into are actually run .
I feel sorry for The C/A having to subject themselves to the system as it stands . It has runed good game companies before today {I wouldn't be the least supprised if one of the biggest reasns The C/A left Activision was Activisions roll in wrecking Troika and Troikas' last game} . [/rant]