Quote Originally Posted by BurningEGO View Post

I just have one doubt regarding city building, one that i have never managed to discover after countless tests. What is "Unrest"? What causes "Unrest"?

I have heard that having a "blue" face or anything below 75% will gradually increase unrest and having more then that will reduce it slowly, but i havent had any sucess and noticed no difference after having a city more then 10 years with about 150% public order.

Seriously, Unrest is a killer in most of my cities - in some cities it even reaches about 50%!
Unrest that stays around for a long time is almost always caused by enemy spies in your city. Build a spy of your own and if possible stick a general with +to public security in the settlement. You should 'catch' the spy in a few turns. Sometimes huge unrest can be caused from multiple spies. just wait it out, eventually your spy will get rid of all the enemy spies, or at the very least make it harder for them to get more into the city.