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Thread: EB Performance

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  1. #13

    Default Re: EB Performance

    Quote Originally Posted by Tiberius Claudius Marcellus View Post
    This lovely little patch will revert the sea graphics w/ all of their memory/processor-eating cloud animation back to the Vanilla R:TW plain sea graphic.

    Once I started using this I haven't looked back.
    Right. A) AFAIK it's not a cloud animation. B) AFAIK it's not an animation of any kind at all: it is a texture. C) The texture is made with exactly the same constraints as the original one was. D) And it doesn't eat a CPU as it is the job of a GPU to render the texture. E) It doesn't eat GPUs either, it is a very small texture -- way smaller than typical of an RTW/EB unit. So F) the question is: are you enjoying a placebo effect?
    Last edited by Tellos Athenaios; 02-20-2009 at 05:36.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


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