From the creator of the EB sea texture:
In this thread: https://forums.totalwar.org/vb/showthread.php?t=94107.
Anyways as for shaders: well, if I understand shaders correctly then there is no shader involved apart from the built-in one used to project the shadows of the clouds onto the water surface. Oh and before you ask: that effect is present with the Vanilla seas as well; AFAIK it is the *exact same* effect.
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