Well I'm pretty certain that the choice regarding the Rachnid Queen will come back to haunt us in the sequels.I can think of one other major flaw that was discussed often:
5. Inconsequential "moral" choices for the player character.
You could play Shepard as an angel or a hard-@ss, but that "moral" choice was pretty lightweight compared to other games, and it had no real impact on the world except right at the ending sequence. The only consequential choices you had to make in the main game involved which companions would live or die, and that wasn't linked to the "moral" axis... it was just which party members you wanted to keep around, which ones you could afford to ditch. To me, a "classic RPG" has to give the player choices in character development that make an actual difference in the game world, and aren't just tacked on as salad dressing for a shooter.
Maybe there is more of this in the sequel, I don't know. I'm not surprised we're seeing so much eye candy combat featured in the previews, that's just marketing (like the awful previews they did for Dragon Age). I just hope the combat improvements are not the main focus of the new game.
Friendship, Fun & Honour!
"The Prussian army always attacks."
-Frederick the Great
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