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  1. #1

    Default Boosting performance in EB

    Hi, if someone could help me boosting my EB, beacause my computer is really old. I know that many users modify themself the game files to boost performance. I did evrything to boost the performance usinfg the preferences.txt, but my problem is the strat map, consumes all my RAM (i got 1gb of RAM). Please if someone could upload or send me in an e-mail those files. I will be very thankful.

    Thanks for all!!!

  2. #2
    Bored Member Tux's Avatar
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    Default Re: Boosting performance in EB

    A boost wich i know and i don't know the reasons why the team didn't do this, to convert all the .cas unit models to .rum. Here's a link to the converter: link

    It will crash at an model(.cas) because it has both weapons set to secondary or primary, so remeber the unit model at wich it crashes and move them in another folder and after start the converter again and move them back again, the .cas at where it crashed.

    It will reduce the .cas size to 2-5kb or even more depending on the model and imho it will give an 10-15% performance boost, fps wise.
    Last edited by Tux; 10-12-2008 at 15:03.

  3. #3

    Default Re: Boosting performance in EB

    Yeah but that's mainly useful on the battle field. It may not quite work out for the stratmap which is memory & CPU hungry.
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  4. #4
    Member Member Maksimus's Avatar
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    Default Re: Boosting performance in EB

    You should use ALX.exe engine, that is less CPU demanding
    “Give me a place to stand and with a lever I will move the whole world.”

  5. #5
    Bored Member Tux's Avatar
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    Default Re: Boosting performance in EB

    Quote Originally Posted by Tellos Athenaios View Post
    Yeah but that's mainly useful on the battle field. It may not quite work out for the stratmap which is memory & CPU hungry.
    True but still a nice boost because for the rest you can't really do anything than buy new parts or reduce the detail, like removing dense trees since that is the main reason why the strat map is so slow. So i would say it's a trio, gfx are used quite heavily.

    And there are other like setting the priority with the task manager but it will cause problems.

  6. #6
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Boosting performance in EB

    emm what? I' sorry but I didn't understand the cas2rum thing... hehe

    you'll see I have no problems with the stratmap (revert to the original sea animation ,it does wonders)

    however I can't handle huge sizes, not even with lowest settings, however I can stand large sizes with 4/5 of graphical detail., so... is there a way that I could play with huge sizes?
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  7. #7

    Default Re: Boosting performance in EB

    Hi, i heard that the tree models in the strat map consumes, is there a chance to remove all the trees in the strat map??? . I will sacrifice look (in the strat map) for speed. It becomes very lagg between turns.

    HELP!!!

    P.D.: i'm using the Alex.exe and the strat map in 1024*768 16bits without shadows
    Last edited by CarolvsAntonivs; 10-12-2008 at 19:18.

  8. #8
    amrtaka Member machinor's Avatar
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    Default Re: Boosting performance in EB

    Quote Originally Posted by ||Lz3|| View Post
    you'll see I have no problems with the stratmap (revert to the original sea animation ,it does wonders)
    How do you revert to the original sea animation?
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