For my part RTW and MTW 2 seemed to function similiarily in that if they had ranged units they went up on walls and 1-2 units would guard gate with majority holding the city center. I havn't had a chance to test out the Ai yet so no opinions at the moment.
The Ai does sound more clever then in the past, if anything I would say do not judge the AI postively or negatively bassed on the scripted battle.
The fact the AI seems to pull some tactics once the scripted events ends leads me to believe AI is improved (as do superior tactics videos), the fact the artillery never gets moved I assume is do to a scenario bug as even in mtw2 the Ai moved it's artillery at times.
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