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Thread: How to make building destroyable?

  1. #1

    Default How to make building destroyable?

    How do you make non-destroyable building destroyable?

    as in palaces/warlords holds. make them destroyable?
    Last edited by madtomic; 02-22-2009 at 01:53.

  2. #2

    Default Re: How to make building destroyable?

    sorry, double post.
    Last edited by madtomic; 02-22-2009 at 01:54.

  3. #3
    Rampant psychopath Member Olaf Blackeyes's Avatar
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    Default Re: How to make building destroyable?

    Three words.
    Use siege engines on them.

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    Member Member jerjes78's Avatar
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    Default Re: How to make building destroyable?

    Quote Originally Posted by Olaf Blackeyes View Post
    Three words.
    Use siege engines on them.
    Well that's actually five words

    madtomic: do you mean in battlemap or in campaign map?

  5. #5

    Default Re: How to make building destroyable?

    Quote Originally Posted by jerjes78 View Post
    Well that's actually five words

    madtomic: do you mean in battlemap or in campaign map?
    in campaign map. maybe a text file to edit or something. i know about hinterland but holds building are core buildings.

  6. #6
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: How to make building destroyable?

    I don't think you can destroy those buildings without a CTD. If you're having trouble keeping a settlement under control, just exterminate it.
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  7. #7

    Default Re: How to make building destroyable?

    Quote Originally Posted by A Very Super Market View Post
    I don't think you can destroy those buildings without a CTD. If you're having trouble keeping a settlement under control, just exterminate it.
    no, i just want to upgrade them to Roman settlements.

  8. #8
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: How to make building destroyable?

    Okay, then build up your population. If its a huge city, then you can't do anything about it.
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    No ham, pepsi.
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  9. #9

    Default Re: How to make building destroyable?

    Quote Originally Posted by A Very Super Market View Post
    Okay, then build up your population. If its a huge city, then you can't do anything about it.
    well, i have city mod 5.1b installed for this purpose so i won't get stuck with barbarian huts. i guess i have to reach city status or pop. 12,000 to upgrade them. they are large town now.

  10. #10

    Default Re: How to make building destroyable?

    Hey, thats cool, didnt know there was such a mod. I never liked to see barbarian cities inside my cool roman empire. Care to give a link to the mod?

  11. #11
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: How to make building destroyable?

    Buildings that change strat-map appearance (palace, roads, farms, walls) cannot be destroyed without causing a bug.

    Once a city gets to a level, there is no way in making decrease in level or change the cultural appearance of the town while keeping it the same level.

    If your towns are Large Towns, get them to 6,000 population and you'll be able to upgrade them to Minor City.


  12. #12

    Default Re: How to make building destroyable?

    Quote Originally Posted by BurningEGO View Post
    Hey, thats cool, didnt know there was such a mod. I never liked to see barbarian cities inside my cool roman empire. Care to give a link to the mod?
    Here it is... City Mod - https://forums.totalwar.org/vb/showthread.php?t=79775

  13. #13

    Default Re: How to make building destroyable?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    Buildings that change strat-map appearance (palace, roads, farms, walls) cannot be destroyed without causing a bug.

    Once a city gets to a level, there is no way in making decrease in level or change the cultural appearance of the town while keeping it the same level.

    If your towns are Large Towns, get them to 6,000 population and you'll be able to upgrade them to Minor City.
    All the towns are large but some towns I had rereach the pop. of 6,000 and no option to upgrade to minor city because it has already had the holds of that level in the town before I conqured it. I guess the next step is next city level at 12,000?

  14. #14
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: How to make building destroyable?

    Quote Originally Posted by madtomic View Post
    All the towns are large but some towns I had rereach the pop. of 6,000 and no option to upgrade to minor city because it has already had the holds of that level in the town before I conqured it. I guess the next step is next city level at 12,000?
    That shouldn't be. If you are Roman, you should be able to upgrade it to Minor City no matter the level it was when you conquered it. Can you upgrade cities in Italy when you get to 6,000?


  15. #15

    Default Re: How to make building destroyable?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    That shouldn't be. If you are Roman, you should be able to upgrade it to Minor City no matter the level it was when you conquered it. Can you upgrade cities in Italy when you get to 6,000?
    yes i can. i just can't upgrade those in spain and gallic unless it don't have the 2nd level warlord holds.

  16. #16
    ERROR READING USER PROFILE Member AqD's Avatar
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    Default Re: How to make building destroyable?

    OP: You need modify EDU and scripts and descr_strat, remove all "hinterland_" text, i.e. rename building "hinterland_farms" to "farms"

    Since a building name may be referenced in many places, it'd be better if you get some search+replace tool to scan all *.txt in EB directory, and backup everything you modify. It's not a simple task unless you're a modder


    PS: walls and core buildings cannot be destroyed, and destroying roads doesn't downgrade the real roads on campaign map.

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