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  1. #1
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Modding the demo

    I got all of them unpacked, I can't remember the link but its in the TWC forums, someone made a program that unpacks everything, you just have to have the orginal unpacker as a requirement. The flag textures are neat, there are some unique flags that I was able to identify like England Republic or US Monarchy. The uniform textures are a little disappointing because at the moment it seems as if everyone shares the same textures. If you take a look, everyone has white coats with different colored cuffs and turnbacks, yet obviously in the game the English are wearing red for example. I haven't been able to figure out how the game knows who wears what color and how to change it. I hope it's just a demo issue or if it isn't, that modders can still mod the uniforms because it would suck if you change the Line Inf uniform to pink for example and then every country in your game that has Line Inf goes pink.

  2. #2

    Default Re: Modding the demo

    Quote Originally Posted by Mailman653 View Post
    I got all of them unpacked, I can't remember the link but its in the TWC forums, someone made a program that unpacks everything, you just have to have the orginal unpacker as a requirement.
    Thanks, i eventually found it and now have access to all the unpacked files. Although my current obstacle is finding a program that can open the unit models... as it is not a native to 3DS Max it seems. :(
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  3. #3
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Modding the demo

    I'm sure the tools won't be long in comming out considering they will have a day one patch.

  4. #4

    Default Re: Modding the demo

    I hope so! My biggest reason for getting the game is MOD'ing it... my PC ain't crash-hot enough to enjoy the game with all the bells and whistles, plus the era it is set in doesn't appeal to me as much as earlier eras.
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    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Modding the demo


    My first texture mod

    The flag for the US monarchy flag is cool, but I think the Grand Union flag is better suited since it was the first US flag and it showed the connection the colonials still felt towards England. What better flag to show homage to their history of monarchy rule than to keep the British flag in the canton?

    I got the idea from here: http://www.boltonnews.org/colonelsflag.jpg
    Since the French apprently didn't carry national colors but instead something called colonel's colors, I figured that flag would be more appropriate.

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    Last edited by Mailman653; 03-02-2009 at 07:57.

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    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Modding the demo

    http://www.twcenter.net/forums/showthread.php?t=228947
    Informative post in regards to uniforms

    The good: Red coat US drummer.
    The bad: White coat English drummer.
    The ugly:It would seem that the uniform colors are related to the faction color, but I am not fully convinced of this just yet although I have suspected it this when I noticed all the uniforms are white. Everyone shares the glossmap.tga so although I was able to alter it to change the US drummers coat from blue to red, the English drummer went from red to white. I am hopeing this is just a demo issue and not a full game issue or that this information is hard coded somewhere.

  7. #7
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Modding the demo

    I had a feeling that faction colours were just put on general units.

    Makes it easier for modders at least? (well easier for those who just want to add factions, not new units)
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