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Thread: Friendly Fire Bug?

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  1. #1
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Friendly Fire Bug?

    Quote Originally Posted by Strategy View Post
    Presumably some enemy unit came within range of your artillery (however briefly). The lesson is to turn fire at will off at all times when your arty are not active and keep constant watch over them.

    Won't help the AI, of course.
    Turning off the fire at will is the only option.

    However the unit fired on was nearer the map edge and could not have been in the line of fire of the other unit.

    It had to be deliberately targeted by the other artillery unit.




    ......................................... to enemy




    .... X dead horses
    .................................................. to enemy

    ........ A





    .
    Last edited by Fisherking; 03-04-2009 at 14:35.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
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  2. #2

    Default Re: Friendly Fire Bug?

    First impression from the full game: this is going to be an issue.

    Constant vigilance is required, if your units are not to shoot each other in the back. This results in lots of manual switching off and on of the fire at will button (setting them to attack a unit is not very effective, as they then often start maneuvering or pursue the enemy after routing them).

    And, as in the demo, the AI will deploy cavalry units to defend its artillery. Which it will then, all too readily, kill itself with its own friendly fire.
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    Imperium - Rise of Rome

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