I am finding that the EB 1.2 battle AI is much better (still stupid at times, of course) than the battle AI of MTW2 (Kingdoms included)... At least: the AI seems to be able to pick a defensive position and hold it (not so in MTW2). And, at least, the biggest game-breaker for me in MTW2: the 'passive AI' "FIX" is absent. For those who are not aware: MTW2 defending battle AI would blindly attack as long as it believes the attacker (the player) has more missile units than the defender. The 'defending' AI would attack against all odds even in perfectly defensible mountain areas. This 'fix' has effectively rendered all player attacks into defensive battles. All the attacking player would have to do: set up on a hill and wait for the 'defender' to come. Heh, even MTW1 battle AI was smarter than that...
This leads to my main concern: will the EB 2.0 battle AI be as stupid as the MTW2 generic one?
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