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Thread: Historical events ends between 219 - 207

  1. #1

    Default Historical events ends between 219 - 207

    I think is not a bug or nothing to worry about but still I wanted to know if the modification of the years ends there

    if so why and well I liked them it was good reading and learning

  2. #2
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Historical events ends between 219 - 207

    212BC IIRC.

    Why? Because they aren't (yet) made.
    Why not? The writer didn't have enough time to go all the way to 14AD?
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  3. #3
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: Historical events ends between 219 - 207

    Yes. Making those descriptions was a very long and laborious process. One can't blame the historian for writing 60 years of descriptions, and not the 280 years.

    Plus, writing such descriptions demands an ample knowledge of ancient history. And most of the members able to write such texts were busy doing more essential things to the mod (concepting units, compiling builds, betatesting, writing building descriptions, etc).

    Though I agree that it's a very nice feature. I very much enjoyed reading such texts in my campaign.

  4. #4
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: Historical events ends between 219 - 207

    Out of curiosity I checked the historic events text file, and the historian that wrote those "Year In History" events wrote about 32 full pages of general history.

  5. #5

    Default Re: Historical events ends between 219 - 207

    OH is that so ahhhh man oh well is a nice feature I love because maybe this sounds boring but I like ancient history is just something that drives me there becuase modern era like WWII games get me really tired

    Rome TW changed that and better yet EB make it best as for now is a little boring playing without the historical facts and try to wait many turns until the reform to use the full power of ROme

    I hope in EBII for METWII they at least make the historical facts a little bit more complete I know is hard and ardous job but it will be nice

    another question to be exited and reach the 100BC year is if Julius Caesar will appear as a character
    if so what do I need to do to make it happen or just appears like that

    if is no then well have to finish te camping as it is right now but at least with the legions

  6. #6
    Guest desert's Avatar
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    Default Re: Historical events ends between 219 - 207

    No, Julius Caesar does not and will not ever appear in EB or EB II.

    And what's wrong with modern history?

  7. #7
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Historical events ends between 219 - 207

    No, only the first FMs you start out with are historical. I don't think the team can control who the game gives you.
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  8. #8
    Member Member seienchin's Avatar
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    Default Re: Historical events ends between 219 - 207

    Off course its possibly. Just script it like Xanthippos for Karthago in EB or like the Kings in the Kingdom campains... If you want him so badly just script him yourself.
    Its easy

  9. #9
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Historical events ends between 219 - 207

    Honestly, I never read them in game, but I'd like to know in whch textfile I can find them so I'm gonna print them for my evening lecture.

    "A wise man once said: Never buy a game full price!"
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  10. #10
    Member Member Raygereio's Avatar
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    Default Re: Historical events ends between 219 - 207

    Honestly, I never read them in game, but I'd like to know in whch textfile I can find them so I'm gonna print them for my evening lecture.
    Rome - Total War\EB\Data\text\historic_events.txt

  11. #11

    Default Re: Historical events ends between 219 - 207

    Quote Originally Posted by seienchin View Post
    Off course its possibly. Just script it like Xanthippos for Karthago in EB or like the Kings in the Kingdom campains... If you want him so badly just script him yourself.
    Its easy
    Ok, if its easy, it means I can do it; so, how do I script Hannibal?

  12. #12
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Historical events ends between 219 - 207

    Check the Unofficial Modding subforum. Someone once wrote up a how-to on spawning Hannibal in EB.


  13. #13
    Apprentice Geologist Member Blxz's Avatar
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    Default Re: Historical events ends between 219 - 207

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    Check the Unofficial Modding subforum. Someone once wrote up a how-to on spawning Hannibal in EB.
    This is something that i really like about EB. its a good, complete package in itself with loads of history, etc. But it is open enough that if someone wants to create their own history they can go ahead and do so, if someone wants to make Hannibal appear (for example) then they just need a small amount of modding experience and can change the game to their own requirements.

    Some mods go way over the top and leave no room to do anything that the creator never intended.
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  14. #14
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Historical events ends between 219 - 207

    No, Julius Caesar does not and will not ever appear in EB or EB II.
    Do not be so sure



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    Guest desert's Avatar
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    Default Re: Historical events ends between 219 - 207

    No, Julius Caesar does not and will not ever appear in EB or EB II.
    Do not be so sure
    The team will never include Julius Caesar in EB or EB II.

  16. #16

    Default Re: Historical events ends between 219 - 207

    Quote Originally Posted by k_raso View Post
    Out of curiosity I checked the historic events text file, and the historian that wrote those "Year In History" events wrote about 32 full pages of general history.
    I was just summarizing and reorganizing things I read in other places - it's certainly not some sort of original composition.

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