Quote Originally Posted by Malkut View Post
Personally, the biggest challenge will be learning when to trade shots, and when to switch to melee. So far, in the demo, I've had poor luck with charging/boarding.

It will be interesting to see how this pans out in game. IRL, depending on range, opposing lines of infantry would only fire a few volleys before one side would attempt a charge or withdrawal. Also, there are very few instances of prolonged melee, in most cases the notion of being skewered on a bayonet was enough to cause most soldiers (even regulars) to break in the face of a serious bayonet charge. In game, it will all depend on the moral system, though thankfully we wont see any of that COMPLETE RUBISH BAYONET HERO FIGHT TO THE DEATH NONSENSE we saw in Imperial Glory lol.