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Thread: 3D Units and Faction Info Over At the Official Empire Site

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    Default 3D Units and Faction Info Over At the Official Empire Site

    Just bringing this to people's attention. The official Empire site has brought back the old 3D unit and faction feature info that they used to promote Rome. Go to http://www.sega.co.uk/empire/gameinfo/news.php to check out a 3D view and some info on the Grenadier unit and the Sloop, and a faction Summary for France. There is also info on the technology Platoon firing and the building University.


    For those of us who are too lazy to click I've listed the info below. If people like I will keep this post updated with new stuff as and when it becomes available. Here is the info:


    Faction


    France

    Spoiler Alert, click show to read: 
    France has had fifty years of military and administrative excellence under Louis XIV, the Sun King and his servants. They achieved this in spite of a backdrop of strife and rebellion sparked by France’s involvement in the Thirty Years War. Louis and his able ministers, Cardinals Richelieu and Mazarin, were able to steer France away from the feudal struggles that hampered growth, and they created a centralised government where the King’s power is absolute.

    In 1700, France is the pre-eminent power in Western Europe, with an unrivalled army, vast colonies and a King who is respected and feared by all, both at home and abroad. Few nations pose any real threat to his well-equipped armies and heavily fortified borders.

    The French Bourbon dynasty is strong, even though Louis XIV is aging. There are sons and relations aplenty, with legitimate claims to many titles. To the south, the lack of a Hapsburg heir in Spain – and the feeble-mindedness of Charles II – means that a Bourbon could one day rule in Madrid. A course of action that brings this about has much to recommend it. Of course, not all offshoots of the Hapsburg line are weak as their Spanish cousins. The Austrian Habsburgs, and other European nations, may not be entirely willing to see a Frenchman or French nominee as King of Spain. No matter.

    France is surrounded by possibilities, and beyond Europe there are other continents to conquer and colonise: New France in North America, and the riches of India. The untrustworthy British may have to be swept aside or crushed, but what is wrong with that?



    Sweden

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    Sweden dominates Scandinavia and the Baltic, a Northern European empire that is the legacy of the incomparable warrior-king, Gustavus II Adolphus. Even though he died in battle at Luetzen in 1632, the army that he created helped Sweden profit from the seemingly endless religious struggles of the Thirty Years War. The nation emerged from that conflict immeasurably stronger in military terms, and able to invade its Baltic neighbours at will. This military power did, however, cost money and Swedish lives. Neither of these commodities is available in abundance, and the prudent stewardship has been necessary too. Charles XI, however, has left an impressive arsenal in place for his son, should he wish to take up the sword; and Charles XII has an obsessive interest in soldiering.

    As the new century dawns, Sweden is a strong, aggressive state, surrounded by jealous rivals from whom she has taken territory in the last hundred years. To the east, the Russians would like unhindered access to the Baltic, and therefore Western Europe beyond. To the south, Poland-Lithuania wants its lost lands back. To the west, the other Scandinavian nations want independence or an end to Swedish domination of the Baltic.

    In all these potential threats, however, lurk opportunities for those bold enough to seize the chance. Individually, Sweden’s rivals are not quite as threatening as they might appear: Russia is huge, that much is true, but incredibly backwards. There is no reason why the Baltic, as a Swedish “Mare Nostrum”, cannot become the basis of a new Northern, Protestant empire. Sweden’s armies are the equal of any in Europe, and her navy is not without resources and skill. With a home empire secured, who is to say that an overseas empire cannot be taken and held too?



    The Ottoman Empire


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    The history of Europe over the last centuries can be seen as the history of the Ottoman Empire and a few annoying, small nations that thwarted Ottoman ambitions. Ottoman power is unmatched in its extent and grandeur, straddling the traditional trade route between Europe and Asia. The Ottomans also have power over the whole of the Mediterranean coast of North Africa.

    This Turkish, Islamic empire supplanted the Orthodox Byzantine Empire in the 15th Century and since then it has had a continuing, if not always whole-hearted, ambition to expand further westwards into the heart of Europe. In living memory Turkish armies have reached the gates of Vienna, Austria, only to be turned back by the steadfast defenders. Turkish expansionism has always been a part of palace politics: when a Sultan has felt secure at home he has attacked Europe; when a Sultan has felt threatened by his Janissary military commanders, he has sent them to attack.

    The Ottomans face challenges but within these are great opportunities. The army and navy look old fashioned compared to those of some states, but the soldiers of the Sultan are numerous indeed. Strategically, the Empire is in a potentially strong position: the Balkans are a natural bastion to defend Istanbul, and a possible springboard for conquest into central Europe. There may even be valuable allies to be found among Austria’s rivals: the authority of the Pope to stop his European flock making treaties with infidels is all but gone. Control of the Mediterranean would allow a Sultan to do as he please with the smaller European powers. And to the east, the route to India offers the chance of riches.


    Great Britain

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    Great Britain is not a natural creation, but the marriage of separate kingdoms and peoples. The new nation has been through a century of unparalleled turbulence: an unwelcome joining of Scotland and England; religious strife; civil wars; an executed king; military dictatorship; a populist monarch restored; and the overthrow of a second king. Less than 15 years ago, the hated Catholic James II was forced into exile in the Glorious Revolution and a Protestant monarchy restored. A short, vicious war in Ireland put paid to any chance of a Catholic Stuart restoration. Nonetheless, the exiled James Stuart has sympathisers, the Jacobites, throughout Britain. Despite – or perhaps because of – this turbulent history, Britain is an engine driving the scientific and cultural advancement of northern Europe: turmoil fuels creativity.

    As an island nation, Britons have always looked to, as Shakespeare puts it:

    “…the silver sea, Which serves it in the office of a wall, as a moat defensive to a house…”

    Britain’s strength lies at sea, but in trade and colonisation as much as naval power. Trade taxes pay for the navy; the navy allows unhindered trade. The English Channel keeps the French at bay and, to a lesser extent, the Dutch. With Dutchman William III on the British throne, there is ambivalence in the traditional rivalry with the Netherlands!

    The English and Scots like to think that they can sleep safe, that no foreign invader or tyranny need worry them. They are partly right, but only as long as there is no centralised Continental power. A nation that can unite the resources of Europe will surely crush the dream of Albion. This, then, is the fundamental aim of Britain: to side with the weak in Europe against the strong – and steal as many overseas possessions as possible while doing it!



    United Provinces


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    The United Provinces are a Protestant stronghold in North-western Europe, a place where science, trade and freedom of thought have flourished since the Spanish were driven out in the last century. Having tamed their land and held back the sea, the Dutch have also embraced the sea and become the foremost naval power in the world. A mere generation ago, the Dutch navy sailed into the Thames and burned the English fleet at anchor: this kind of bravado and expertise is not quickly forgotten.

    Dutch merchantmen range across the world’s oceans, and the wealth of the world passes through Dutch ports. Dutchmen can be found trading in the Indies, where they give the locals a run for their money, and the Caribbean. They are everywhere, in fact, where there is a profit to be made. Spanish claims to the New World and its trade are cheerfully ignored, as are Spanish threats. The Dutch have learned to live with Hapsburg threats hanging over their heads. Having beaten off brutal attempts to bring them to heel, the Dutch now have little love for Hapsburg-ruled Spain or Austria. A distant Catholic emperor holds no appeal for them. An expansionist France, on the other hand, does bear watching, and guarding against.

    Other rivals close at hand are now less of a threat than they used to be. The British have been… tamed is too strong a word… brought to their senses by having a good, honest Dutchman on their throne. William III of Orange was an acceptable Protestant ruler for the British when they needed one. His presence has done much to calm relations, especially as the equally-mercantile British have designs on world trade that should rightfully be Dutch!

    For the future, the Dutch have much to be hopeful about. They have a strong navy, and a tradition of victory. There is wealth aplenty in every corner of the world, if only the Dutch have the will to go and take it!


    Russia

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    “Muscovy”, as its rulers have previously called it, is a sleeping giant, with age-old traditions and ways of doing things. Here, the feudal way of life has become so entrenched that the serfs are as tied to the land as cattle, and with almost as few rights. It is a vast, deeply conservative and religious country: Mother Russia and the Orthodox Church are the two pillars of national belief. The Tsar may be the father of his people, but by tradition and practice he is a stern parent. Ivan the Terrible was well named, and he has not been the only ruler with an iron will. Russia needs a strong hand controlling the “Third Rome”, the true home of Christianity (according to the Orthodox Church) after the fall of Byzantium.

    Now, however, Russia is changing, awakening. It is beginning to look outwards, towards the best that the rest of the world has to offer in terms of ideas, culture and might. These things must be introduced carefully, to avoid the ills of free-thinking that beset some Western nations. When Russia does fully realise its strength, however, it will be formidable indeed. It has boundless resources to draw upon, and the steadfast courage of its people to bolster its armies. It can be a formidable foe, and a difficult one for an enemy to attack. One thing that Russia does have is endless space, and the lack of apparently defensible frontiers actually becomes a defence in itself. Invaders can be lured deep into the steppes, and left to the mercies of “General Winter” and Russia’s endless, empty lands.

    To the west lies the wealth of Europe and access to the wider world through a port on the Baltic. That the troublesome Swedes are in the way is a bonus, for they will have to be crushed! To the south, there are fellow Slavs and Orthodox Christians in the Balkans to be incorporated into a Greater Russian empire. The infidel Turks have lands and wealth aplenty too, but possibly the strength to defend them.

    And beyond, there is a wider world awaiting conquest by the sons of the Mother Russia.



    Spain

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    The Spanish have a long been conquerors and colonisers in distant parts. Indeed, the Spanish and Portuguese signed a treaty in 1494 that neatly divided the world between themselves. The Spanish went conquering “for God, Spain and to get rich”. They succeeded, to a great degree, in all three aims.

    Spain is a staunchly Catholic country, and the Church and the fearsome Spanish Inquisition still have their hold over men’s hearts. This partly explains why, for all its wealth, Spain is economically backward: the Church sees usury (money lending) as sinful. This may be so, but this lack of credit does not help the merchant classes. Economic growth is also not helped when it is beneath the dignity of any hidalgo gentleman to earn money or work. But a gentleman’s honour is worth defending and a nation’s glory is worth winning, so courage is not in short supply. Indeed, Spain is blessed with courageous men on both land and sea.

    That Spain will need defending, and soon, is self-evident to many. Charles II, “El Hechizado” or “the Bewitched” is a feeble-minded and pathetic figure, a shadow of his Hapsburg ancestors, and childless. Spain has suffered from his weakness of mind and government, but Charles cannot live forever. When he dies, what forces will shape the destiny of the Empire? Will Spain once again face its Protestant rivals down? Will new there be a new generation of conquistadores to plant the Spanish flag on distant shores? His successor will have much to ponder, but a brave nation to lead back to greatness!



    Prussia

    Spoiler Alert, click show to read: 
    Prussia itself has only been “German” since the 13th Century, when the Teutonic Knights carved out a new Christian state on the Baltic coast. The present Kingdom of Prussia is a new state, the result of a union between the duchies of Brandenburg and Prussia, and it is a Kingdom only because the current ruler, Elector Frederick III has decided to improve his status to that of King! In doing so, however, he has been careful not to offend the Holy Roman Emperor, the Archduke of Austria, and calls himself the King “in” Prussia, not the King “of” Prussia. The form of words is a fig leaf: Frederick is King. And he is the king of a potentially powerful and influential Protestant nation, a centre of gravity within “the Germanies” for all those who would look elsewhere for a lead than Catholic Austria.

    The Prussians believe – not without reason – that their virtues as a people can carry them through any trouble: martial discipline, sacrifice, a sense of order, but this sense of duty should not be confused with ignorance or intolerance, no matter what others may say. Prussians have always had to fight, but that has made them competent, not bloodthirsty. They have the potential to become a great continental power thanks to their martial traditions, many of which can be traced back to the Teutonic Knights. These could form the basis of a truly world-beating army. Under the right guidance, they could unite the German-speaking peoples into a single entity, dominate the Baltic and, perhaps, extend their reach far beyond the confines of Central Europe.



    Poland-Lithuania

    Spoiler Alert, click show to read: 
    Poland is an old idea, and an old kingdom. Like anything old, it has old enmities and problems.

    The problems, and enmities, are those of any state surrounded by ambitious rivals, all of whom are looking to become stronger at someone else’s expense. Sweden’s ambitions to create an empire around the Baltic; Tsar Peter’s desires to make Russia a great European power to rival the style of Bourbon France; the Austrians and Prussians each seeking to define a greater Germany and secure their borders; even the distant Ottomans have to be considered, should they ever launch a new assault on Christian Europe. And in the middle of all of this, a Polish-Lithuanian state that is not under the control of a single, strong ruler, a man who can impose his will to defend his people. Instead, Poland is something altogether stranger: a land where the people have a say in government.

    That the country has survived at all is a tribute to the spirit of its people.

    And yet, these rivalries could be turned to advantage. A Polish leader who picked his alliances carefully, and his wars equally so, could do much to make his country great. The Russians have no divine right to dominate the steppes, or the Swedes to control the Baltic. The various Germans states need allies, the same as other nations, and cannot expect to take anything they want without a struggle. A clever Polish leader could make much of this situation, if he can manage the hopes, expectations and fears of his people at home.


    Austria

    Spoiler Alert, click show to read: 
    The history of Austria is one of warfare against invaders from the east, and the infidel Turks in particular. The originally Duchy was the eastern marches of the Holy Roman Empire (the Ostmark), and the defensive importance of Austria to the rest of Europe is immense. For nearly 250 years, the Ottoman Turks have hurled themselves against the bastion of Austria, reaching the gates of Vienna on more than one occasion. The last time was in 1683. Austrian bravery has kept them at bay, every time.

    After the bloodletting of the last century – the Thirty Years War – within the Holy Roman Empire, Austria is a leading power among “the Germanies”. Leopold I, the ruling Hapsburg, has brought peace and prosperity, and maintained a first-class military machine (in particular, the Austrians have mastered the tactics using light, irregular troops). This gives the Austrians the potential to become a truly great power, either within the borders of the old Empire, to the south in Italy, or to the east. This latter scheme requires the Turks to be persuaded – at sword point – that their destiny lies outside Europe. The Austrians also have much to be proud of in the arts, music and culture.

    Beyond their immediate borders, there are other matters for the Hapsburgs to consider. The Spanish branch of the family is now close to extinction, as Charles II has failed to produce an heir, among his other problems. Perhaps Spain should remain a part of Hapsburg domains, but this might lead to confrontation with France. And then, of course, there are the pan-Slavic, Christian Orthodox ambitions of the Russian Tsar to consider…


    Marathas

    Spoiler Alert, click show to read: 
    The Maratha Empire or Confederacy was born in violence, as the result of the successful overthrow of Mughal rule less than a generation ago. Raja (king) Shivaji managed to gain control of the Pune region, and from then Mughal power was no longer invincible. As might be expected, the Mughals and the Marathas still nurse a dislike for each other.

    Unlike the foreign (in origin) Mughals, the Maratha rulers are Indian princes and kings. They know the value of the Indian way of doing things, of the age-old strength of their lands. Their armies may look old fashioned, possibly quaint, to foreign eyes but that makes them no less effective. The empire exists solely because it has the military strength to withstand the Mughal threat.

    Perhaps now, though, it is time to think of expansion. It may no longer be enough to hold off the Mughals; perhaps they should be driven from India altogether, and a new empire with Indian rulers established. Perhaps only Indians truly have the ability to withstand the Europeans who are starting to demand much of India. For now, the Europeans want only money and trade, but soon they will be after concessions, a little piece of land here, another piece there, until all is ruled by foreigners from across the sea. Unless a strong hand guides India, it is possible that the rule of Mughal outsiders will be replaced by the lordship of European outsiders.

    And perhaps, one day, a Maratha could demand concessions from a European, in his lands…


    United States of America


    Spoiler Alert, click show to read: 
    The United States of America is a nation forged in the fires of revolution and rebellion against a British monarch seen as distant, foreign and tyrannical.

    After the French and Indian Wars, the British government took an entirely unreasonable line: the American colonists should pay taxes to contribute to the navy and army that helped defend them. After all, those colonial fellows enjoyed the benefits of peace, protected by Britain’s expensive soldiers and sailors. The colonists had other views. The British responded with political stupidity and military ineptitude.

    Aided, once they had rebelled, by the French Bourbons (who, for reasons of their own, had every wish to see Britain pre-occupied with war and then humiliated by seditious rebels), the Americans faced down Britain. The struggle split counties, cities, towns, even families, but it united the nation.

    In its wake, the revolution left a new kind of nation, a republic where men choose their own destinies, and are not subject to the whims of kings. This spirit of independence is a source of strength: it is an idea worth defending! It is also a source of weakness, for Americans cherish the right to do as they think best. This is not necessarily a good thing in an army.

    America now has a future of boundless possibilities. A continent stretches away to the West, and no one is entirely sure what is to be found there. The Atlantic swell washes against the eastern seaboard, and beckons American seamen onwards: trade and adventure lie that way too. There may still be scores to settle with the British in Canada, or ambitious nations from Europe to discourage. There is much to do, if this newest and boldest of nations is to survive and prosper!


    Buildings


    University

    Spoiler Alert, click show to read: 
    Education is vital for those who wish to enter the professions, or make their way in government using talent alone. A good, well-trained brain is an excellent substitute for birth and social connections. A young gentleman’s studies can be wide ranging, and need not be tied to any particular faculty or subject area – an awarded degree or doctorate is proof enough of intellectual achievement.

    Historically, in Europe at least, the established church controlled most universities, either through paying for them or by laws requiring the tutors to take holy orders. Sir Isaac Newton was very unusual in that he didn’t take orders when he was appointed Lucasian Professor of Mathematics at Cambridge (a post currently held by Stephen Hawking), arguing that the post required the holder to spend time on science, not the Anglican Church. However, the requirement for teachers to accept Church doctrine did mean that universities had a socially conservative outlook. While scholarships were available, students had to have money to attend, reinforcing this conservatism. While wild, threatening ideas about the world and the way it worked did emerge from universities, the institutions were rarely radical or revolutionary breeding grounds.

    Trading Port

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    Shipping goods of any kind by land is difficult and expensive. Any item that has to travel more than a few miles goes by ship wherever possible.

    Most roads are simply terrible, and bulk cargoes (such as coal) must go by ship anyway: it is the only way of moving goods cheaply and relatively quickly. It also makes the whole world a marketplace, even if the customers are not sure what to make of the goods they are being sent (British merchants insisted on exporting heavy woollen cloth to India for years, even though there was no obvious market for it).

    Coastal trade can also be very profitable. For example, a “cheese fleet” did nothing but shuttle back and forth between London and the northwest of England, bringing Cheshire cheeses to the London market. By a happy accident of geology, Cheshire had rock salt mines that provided a preservative for the local cheese to make the sea journey to London. Although salty, this was undoubtedly healthier than most food on a gentleman’s table in the 18th Century!



    European-style tenanted farms


    Spoiler Alert, click show to read: 
    Tenanted farms can only generate so much income from rents. With an increase in town size, and an increased demand from industry for agricultural products, it is more profitable to have herds of animals, not a gaggle of tenants. Meat and wool demand increases rapidly as towns grow. Apart from any other considerations, moving people off land also creates large areas where landowners can indulge a passion for hunting. While this generates little income, it does give social status.

    The “Highland Clearances” are probably the most famous example of a forced change to land usage on a large scale. Contrary to popular belief, Highland clan leaders carried out most of the Scottish clearances, driving their own kinsmen and clans into exile. The chieftains needed to pay for the sophisticated life that they could have in Edinburgh and London by reinventing themselves as Scottish gentry. Sheep simply earned more money than the crofters did.

    Star Fort
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    The basic concept of a star fort is that at least one, and preferably many, field of fire should cover every part of the defence and the approaches to the fort. These killing zones can be extended and made even more deadly by, at the very least, a long sloping glacis around the fort for the attackers to scale. The glacis need not be very steep at all, but the attackers face an uphill struggle with no cover at all, under murderous fire ever step of the way. The glacis also acts as a passive defence, a sloping armoured earthwork for the fort proper. Beyond the glacis a hidden counterscarp awaits: a retaining wall (sometimes with firing positions for the defenders) that drops down deep ditch that must be crossed before the actual approaches to the fort are even reached!

    All of these defences are before the military architects add additional ravelins (detached triangular bastions or gun positions) in front of the fort’s own walls and hornworks and crownworks (both elaborations on the basic bastion design). The whole effect, when viewed in plan form, is baroque in its complexity, each projection of the central star giving the defence another firing position towards any attacking force. Wall length is limited to that which can be covered by flanking musket fire, as experience showed that a fort with only cannons in its defence could be taken when the cannons were knocked out.


    Technology

    Platoon Firing
    Spoiler Alert, click show to read: 

    This firing plan for musketry ensures an infantry unit keeps up a continual barrage of shots against an enemy.

    Nearly all line infantry carry smoothbore, muzzle-loading muskets. These take considerable time to reload after firing: anything up to a minute for poorly trained or nervous troops. During that time, the enemy can close or return fire unmolested. In the time it takes to reload, a unit can be cut down, its half-loaded weapons useless in the face of an aggressive foe. It is sensible to make sure that not everyone in an infantry unit is reloading at the same moment; this, in turn, means that not everyone should be firing at the same time.

    Platoon fire is a way of dividing a unit into smaller groups that each fire, reload and fire again in turn. The result is a “rippling fire” down a line formation and, as the last platoon fires its muskets, the first is ready to fire again. A unit can always give some fire to the enemy at all times, even if this is less than a complete volley. When more than one unit is involved all the troops in every first platoon fire, followed by all the second platoons, and so on, creating several rippling barrages down the battle line.

    The word “platoon” in this context does not have the modern meaning of being a sub-unit of a military company. Platoon assignment to what was a “fire group” was made on an ad hoc or informal basis, and could mean a whole regiment being assigned to a “platoon”.



    Square Formation

    Spoiler Alert, click show to read: 
    A defensive posture for musket-armed infantry units, creating an impassable wall of steel to fend off cavalry attacks.

    As the name suggests, this is four two- or three-rank lines of infantry arranged as a hollow square, with everyone facing outwards. It is a version of the obsolete pike “hedgehog”, making any cavalry charge a suicidal exercise. Bayonets are fixed to muskets when appropriate and possible.

    Forming a square requires good order in the ranks. The outer companies of an infantry unit in line have to “fold back” to form the sides and back of the square, without losing cohesion in the process. The unit colours take up station in the centre, a final rallying point should the square be broken. It is also possible to form larger squares with more than one unit.

    The square is, of course, a tempting target for enemy artillery. Whether it is better to form square in the face of cavalry and risk an artillery barrage, or stay in line to mitigate artillery fire and risk a cavalry charge can be a tactical conundrum!

    Theoreticians argued infantry could defeat a cavalry charge by firepower alone. Brigadier General Richard Kane (later Military Governor of Gibraltar) remarked, “If a body of Foot have but Resolution and keep their Order, there is no Body of Horse dare venture within their Fire…” but for him that fire was to be delivered from a square, not a line. He was arguing for discipline as the key to success.



    Fougasse

    Spoiler Alert, click show to read: 
    This defensive weapon is a landmine constructed by military engineers and fired by the defenders lighting a fuse.

    A fougasse consists of a pit, sometimes dug at an angle, with gunpowder packed into the bottom and suitably wrapped to keep it dry. The hole is then backfilled with rubble and stones, taking care not to break the fuse, creating a huge “canister shot” weapon. Any enemies caught by the explosion are blown to smithereens by the blast. Damp, of course, will cause the fougasse to misfire, like any other gunpowder weapon.

    Historically, a later and nastier, refinement used a flintlock mechanism to fire the charge. As well as making the explosion more reliable, this allowed military engineers to turn the fougasse into a booby trap. A piece of twine tied to the trigger acted as a tripwire: an unfortunate booby then stumbled and fired the device into himself and his nearby comrades.

    During the 20th Century, the fougasse was refined into a flamethrower by burying oil drums on top of the explosives. And at the time of writing, the fougasse remains in use, as only one of the IEDs (improvised explosive device) used by insurgents against occupying forces in Iraq.

    Units


    Grenadier
    Spoiler Alert, click show to read: 

    Grenadiers are large, strong men, armed with muskets and carrying bags of bombs to hurl at the enemy’s ranks.

    Explosive grenades are one of the oldest types of gunpowder weapon, and one of the most dangerous to use. Grenades are a simple cast iron ball, with a fuse sticking out of the top. Fuses are notoriously unreliable, and grenadiers can die as their own bombs explode prematurely. Yet no matter how terrifying grenades are for the throwers, they are infinitely worse for the targets! Grenadiers see themselves as elite, and occupy the place of honour at the right of the line on parade. They have good reason: only large, brave men become grenadiers, because it takes a big chap to throw one properly. Even their uniform makes them look bigger thanks to the pointed grenadier’s cap; a tricorne gets in the way of a good throw.

    Historically, grenadier regiments and battalions began as ad hoc assault forces. All line infantry regiments had grenadier companies; collecting these sub-units gave commanders a useful group of heavily armed, aggressive and skilful soldiers. Grenadier companies remained in line infantry regiments after the creation of grenadier regiments, but they abandoned grenades. Instead, each grenadier company became a “heavy mob” of the biggest and strongest soldiers in a regiment.



    Mamluks


    Spoiler Alert, click show to read: 
    Mamluks are fearless light horsemen, deadly when deployed against a broken or unsupported enemy.

    Mounted on tireless light horses and armed with scimitars, they are commonly employed to harass an enemy force, restricting its space to manoeuvre easily. Once battle is fully joined, they will often time their charges to coincide with those of a supporting infantry unit, seeking to break the enemy quickly then wreaking havoc amongst them as they flee.

    Mamluks were traditionally slave soldiers of the various caliphs and sultans of the Middle Ages, captured as children and raised in the Islamic faith to provide their master with a force of men unconnected to any other part of the hierarchy. Over time, the Mamluks accrued power of their own and even went as far as seizing control of Egypt; they founded a Mamluk Sultanate in 1250. Though the Mamluks’ strength enabled the Sultanate to repel several invasions by Christian crusaders and Mongols, it was eventually overpowered by the Ottoman Empire in 1517. The Mamluks so came into the service of the Sublime Porte.



    24-pounder Howitzer Foot Artillery


    Spoiler Alert, click show to read: 
    Howitzers send shells plunging into enemy formations and over defences, making cover irrelevant.

    Howitzers fall somewhere between guns and mortars, the other main artillery types. They have a limited mobility, like guns. Like mortars, they do not fire straight at the target, but send shots high into the air to plunge down on a target (and over anything in the way). By angling the barrel and changing the propellant charge used, howitzers have an impressive flexibility in shell trajectories. Experienced crews can lob explosive shells and incendiary rounds with great accuracy into a “beaten zone”, making life utterly miserable and very short for anyone within it. In close action, they can fire canister rounds directly into enemy formations, like giant sawn-off shotguns.

    The term foot artillery applies because the gunners walk into battle alongside the draft animals. Like all artillery, the weight rating of these howitzers refers to the size of shot fired; a 24-pounder is worthy of respect!

    Historically, howitzers – like many artillery pieces – were far from standardised weapons in the 18th Century. Shells and spare parts from in one foundry did not always fit another foundry’s pieces, even if the calibre was nominally identical. It took a good deal of effort and argument to get foundries to standardise barrels and ancillary equipment, even in one country.


    Clansmen

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    These fierce Highland warriors intimidate all enemies with their wild skirling attacks and barbarous apparel.

    Highland clans are the last tribal society in Western Europe. Men fight for their chieftains because they are expected to defend their clans’ honour and lands. They fight for these in the same way that they have done for centuries: with the broadsword and buckler, pistol, and Lochaber axe. There is little that regular line troops find as disturbing as the sight of a clan bearing down on them, screaming their hate and defiance. Highland Scots are brave, hard men.

    Historically, the clans were destroyed as a military force at Culloden in 1746, by both British regulars and other, loyalist clansmen. The romance of the clans died on the field, along with a great many men who hurled themselves into a storm of lead and cannonballs armed with nothing more than swords. The clansmen were then repeatedly betrayed and used by their own chiefs, and then eventually driven off the land when sheep became more profitable. Highlanders were forced to scatter across the world, taking their fighting traditions with them.



    Elite Light Infantry

    Spoiler Alert, click show to read: 
    Light infantry forces form a skirmish line to slow the enemy advance and keep their own line unmolested by enemy skirmishers.

    Whether they are called light infantry, jaegers, tirailleurs or chasseurs à pied, it is the job of these men to screen the main battle line, harass the enemy and, if possible, pick off important men in the enemy’s ranks. Unlike their fellows in the line infantry, light infantrymen are trained to think for themselves, use the ground and cover intelligently, and not fight in rigid lines. Instead, they form a loose skirmish line and fire independently at their own designated targets. The effect is a constant, low-level barrage rather than the crashing thunder of a volley but the effect is quite deadly as officers and sergeants are picked off and removed from the fight. Against cavalry, however, their best defence is to withdraw to their own battle line.

    Historically, the Austrians were widely regarded as producing the finest light infantry forces in Europe. Other nations did catch up, but in the case of Britain and France it was their experiences in fighting in North America that persuaded them of the wisdom of light troops. Battle lines were simply impossible to manage in the dense woodlands, and largely pointless against the native tribes!


    Naval Units


    Sloop

    Spoiler Alert, click show to read: 
    A sloop of war is usually ketch-rigged with two masts. These small vessels handle well in restricted waters.

    The ability to navigate in exceptionally shallow or dangerous waters makes sloops very useful in such seas as the reef-strewn waters of the Caribbean. They can also operate without the need for extensive onshore naval facilities nearby. They are also extremely useful as fleet auxiliaries, carrying out communications tasks and vital inshore scouting work, and can hunt down smaller prey such as privateers and small enemy cargo vessels. A sloop-of-war (sometimes a corvette in French service) is a different vessel from a civilian, merchant sloop, having a flush deck, two square-rigged masts, guns, and a larger crew.

    Historically, a post captain would rarely command a ship this small. The commanding officer was the “master and commander” (this is the origin of the modern naval rank of commander), and held the formal rank of lieutenant. Captain Cook RN commanded HMS Resolution, a sloop converted from a collier (coal ship), on his epic Pacific voyages and was highly satisfied with its performance. Sloop captains could be aggressive: before his promotion to post captain, Thomas Cochrane commanded the 14-gun HMS Speedy and managed to capture “El Gamo”, a Spanish xebec of 32 guns with a crew six times larger than his own!



    Fifth Rate

    Spoiler Alert, click show to read: 
    Frigates are single-deck warships, used for a variety of tasks thanks to a combination of good handling, firepower and endurance at sea.

    “Fifth rate” is a Royal Navy term for the largest of the single-deck frigates, square-rigged ships that carry some 44 guns, usually no heavier than 12-pounders. Originally a French design – but quickly adopted by the other European powers – the frigate is used for pursuit, convoy protection, commerce raiding and reconnaissance work. The design’s excellent sailing characteristics and good handling, especially in inshore waters, make it a useful addition to any blockading fleet. The frigate’s ability to operate far away from a home port also makes them it a useful cruiser, carrying the fight to the enemy in unexpected waters.

    Frigates can have the advantage over larger, two-deck ships in rough waters. A frigate captain rarely has to worry about his gun deck taking on water, and can therefore fight in conditions that leave bigger ships at a disadvantage. However, fifth rates are not powerful enough to face battleships. They have the speed and handling to stay out of trouble; they do not have the strength of construction to survive a pounding! Against sloops, brigs and merchantmen, however, they are deadly. This makes them excellent postings for officers hungry for prize money and glory.

    Frigates captains made splendid role models for fictional heroes: Thomas, Lord Cochrane earned a fortune in prize money, gained the nickname “le loup des mers” (sea-wolf) and was the inspiration for fictional heroes Horatio Hornblower and Jack Aubrey.


    Razee
    Spoiler Alert, click show to read: 

    A razee is a robust frigate, created by cutting the top deck off a larger ship of the line.

    Frigates are a vital part of any balanced sea-going fleet. They are cruisers that can operate independently and are swift enough to hunt down enemy merchantmen. the chance for prize money makes them popular postings among officers and men alike!

    One way of creating a large, powerful frigate is to take a two-deck ship of the line and, in effect, saw off the top deck creating a single-deck frigate. The first result is that a 64-gun ship can now only carry 44 guns, but the ones that remain are the heavier than those normally found on a frigate, typically 32- or 24-pounders rather than the expected 18s! The second result is that the razee retains the strong timbers of the original 64, making it a robust ship in combat. Thirdly, having lost its upper works, the new ship generally handles rather well under sail. All this work takes time and valuable dock space, of course.

    Historically, one of the most successful razees was HMS Indefatigable, commanded by Edward Pellew. In the company of another frigate, Pellew took on - and defeated - the Droits de l'Homme, a French 74, in 1797. During the next year or so, Pellew and the Indefatigable went on to take a further nine vessels.

    First Rate

    Spoiler Alert, click show to read: 
    The first rate is the largest type of “ship of the line of battle”, intended to be the centre of any fleet. These are very expensive and powerful vessels.

    While these warships are among the most powerful vessels afloat, they are poor sailors, being both slow and unresponsive. This is not a serious shortcoming because, armed with around 100 cannons firing 32-, 24- and 18-pounder balls on their three decks, they can fire a terrible and destructive broadside. They carry a crew of over 800 sailors, gunners and marines and have more artillery than most land armies. Their cost, however, is a drawback and few navies can afford to build or maintain more than a handful of them.

    Historically, first rates were never common, and hardly ever sent to overseas stations. They existed purely to fight in set-piece battles, and were not used for mundane duties such as protecting merchantmen, policing the seas and hunting down privateers.


    System Requirements


    Here are the minimum specs for Empire: Total War:

    2.4Ghz single core processor
    256MB Gfx card (DX9 compaitble)
    1GB RAM (For XP, 2GB if using Vista)
    All info copied and pasted from the official site. If you want to see the pictures you've got to clicky the link. Hope this is helpful.
    Last edited by Sir Beane; 02-25-2009 at 18:51.


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  2. #2
    Time Lord Member The_Doctor's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    White text on a black background, what did we do to deserve this?

  3. #3
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by The_Doctor View Post
    White text on a black background, what did we do to deserve this?
    Ha! You are right. It isn't easy on the yes is it? That's one of the reasons I copied it all into this thread. We don't want everyone to go blind before Empire comes out.


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  4. #4
    Bananalicious Member BananaBob's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    I neeeed more information! I am almost insane with anticipation!

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    Member Megas Methuselah's Avatar
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    Thumbs up Re: 3D Units and Faction Info Over At the Official Empire Site

    At least you're not pissing yourself. Right?

    Anyways, yeah, I'm right beside ya. I need WAAAAAY more information. Like the next video, perhaps?

  6. #6

    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    I'm mainly looking forward to the technology tree the most. I really want to see all the neat things research can do when it comes to the battlefield.

  7. #7
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site


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    Member Member Polemists's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    all offshoots of the Hapsburg line are weak as their Spanish cousins. The Austrian Habsburgs, and other European nations, may not be entirely willing to see a Frenchman or French nominee as King of Spain. No matter.
    That right, I'm coming for you France (plans ot play Austria)

    In other news, why grenadiers? They are in every game ever. I'm sure they are a historical unit and all but couldn't we have some unique name.

    University is cool, unforunately I think making my people smart would cause them to uprise....

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    Member Member Sol Invictus's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Sweden just made the offical cut, though there is currently no info for the faction.
    "The fruit of too much liberty is slavery", Cicero

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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Polemists View Post
    In other news, why grenadiers? They are in every game ever. I'm sure they are a historical unit and all but couldn't we have some unique name.
    Because they are the generic unit that everyone will have. Like town militia in Medieval 2. A unique name would be a unique unit in this period.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Sol Invictus View Post
    Sweden just made the offical cut, though there is currently no info for the faction.
    Marvelous.


    EDIT: Here's the link, by the way.

    Sweden

    Sweden dominates Scandinavia and the Baltic, a Northern European empire that is the legacy of the incomparable warrior-king, Gustavus II Adolphus. Even though he died in battle at Luetzen in 1632, the army that he created helped Sweden profit from the seemingly endless religious struggles of the Thirty Years War. The nation emerged from that conflict immeasurably stronger in military terms, and able to invade its Baltic neighbours at will. This military power did, however, cost money and Swedish lives. Neither of these commodities is available in abundance, and the prudent stewardship has been necessary too. Charles XI, however, has left an impressive arsenal in place for his son, should he wish to take up the sword; and Charles XII has an obsessive interest in soldiering.

    As the new century dawns, Sweden is a strong, aggressive state, surrounded by jealous rivals from whom she has taken territory in the last hundred years. To the east, the Russians would like unhindered access to the Baltic, and therefore Western Europe beyond. To the south, Poland-Lithuania wants its lost lands back. To the west, the other Scandinavian nations want independence or an end to Swedish domination of the Baltic.

    In all these potential threats, however, lurk opportunities for those bold enough to seize the chance. Individually, Sweden’s rivals are not quite as threatening as they might appear: Russia is huge, that much is true, but incredibly backwards. There is no reason why the Baltic, as a Swedish “Mare Nostrum”, cannot become the basis of a new Northern, Protestant empire. Sweden’s armies are the equal of any in Europe, and her navy is not without resources and skill. With a home empire secured, who is to say that an overseas empire cannot be taken and held too?
    Last edited by Martok; 11-03-2008 at 19:07.
    "MTW is not a game, it's a way of life." -- drone

  12. #12
    Member Member Gustav II Adolf's Avatar
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    Default Sweden is now confirmed playable!

    Im a happy man!

    First time for Sweden in the series.

    Link:
    http://shoguntotalwar.yuku.com/topic...n-Feature.html





    G
    The renaissance total war, colonial total war, imperial total war - That´s what we need

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    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Sweden is now confirmed playable!

    It is indeed a grand thing.


    Threads merged.
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    Member Member Gustav II Adolf's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Oops. didnt see it was posted allready.


    G
    The renaissance total war, colonial total war, imperial total war - That´s what we need

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    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    I've added the new info into the OP. Eventually this thread should be a pretty reliable source of info for all of the playable factions plus a lot of units and technologies.


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  16. #16
    Member Member Pinxit's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Fantastic! My swedish soldiers will conquer the world and everyone shall fear my name! Bwahahaaha! (I might just settle with conquering those english bastards)

  17. #17
    EB player Member Wausser's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Not if the Dutch soldiers stop you



    I hope they'll release info about the Dutch sson
    My Balloons:


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  18. #18
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Pinxit View Post
    Fantastic! My swedish soldiers will conquer the world and everyone shall fear my name! Bwahahaaha! (I might just settle with conquering those english bastards)
    Quote Originally Posted by Wausser View Post
    Not if the Dutch soldiers stop you



    I hope they'll release info about the Dutch sson
    You'll both be Russian colonies if I have anything to say about it!
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  19. #19
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Sheogorath View Post
    You'll both be Russian colonies if I have anything to say about it!
    Yes, and in the first five minutes I will have unlocked Saxony and all their pink factioned glory and force you silly Russians to wear the uniform you deserve while being my cannon fodder

  20. #20
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Napoleon View Post
    Yes, and in the first five minutes I will have taken over Saxony and all their pink factioned glory and force you silly Russians to wear the uniform you deserve while being my cannon fodder
    Fix'd ;)
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  21. #21
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Sheogorath View Post
    Fix'd ;)
    LOL,

    I really wasn't expecting that! Thanks for the laugh

  22. #22
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    A new naval unit. http://www.sega.co.uk/empire/units/?id=2

    Fifth Rate

    Frigates are single-deck warships, used for a variety of tasks thanks to a combination of good handling, firepower and endurance at sea.

    “Fifth rate” is a Royal Navy term for the largest of the single-deck frigates, square-rigged ships that carry some 44 guns, usually no heavier than 12-pounders. Originally a French design – but quickly adopted by the other European powers – the frigate is used for pursuit, convoy protection, commerce raiding and reconnaissance work. The design’s excellent sailing characteristics and good handling, especially in inshore waters, make it a useful addition to any blockading fleet. The frigate’s ability to operate far away from a home port also makes them it a useful cruiser, carrying the fight to the enemy in unexpected waters.

    Frigates can have the advantage over larger, two-deck ships in rough waters. A frigate captain rarely has to worry about his gun deck taking on water, and can therefore fight in conditions that leave bigger ships at a disadvantage. However, fifth rates are not powerful enough to face battleships. They have the speed and handling to stay out of trouble; they do not have the strength of construction to survive a pounding! Against sloops, brigs and merchantmen, however, they are deadly. This makes them excellent postings for officers hungry for prize money and glory.

    Frigates captains made splendid role models for fictional heroes: Thomas, Lord Cochrane earned a fortune in prize money, gained the nickname “le loup des mers” (sea-wolf) and was the inspiration for fictional heroes Horatio Hornblower and Jack Aubrey.


    ~ I LOVE DEMOS ~

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    . ----------------------


  23. #23
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Nice. I wonder, though, how many players will name at least one of their Fifth Rates the "Surprise"?
    "MTW is not a game, it's a way of life." -- drone

  24. #24
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by YLC View Post
    LOL,

    I really wasn't expecting that! Thanks for the laugh
    That's what you get when you tangle with the Prince of Madness ;)

    ANYWAY

    They seem to be avoiding giving out anything particularly interesting just yet...I mean, everything thus far we could've expected to be in the game from the start. Except maybe 24-pound howitzers, which I always thought were generally confined to siege trains...
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  25. #25
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    24pdr howitzer would IIRC be the 5.5 inch version and that has same caliber as a 24pdr gun. Of course a shell would weigh less, maybe 18 pounds.

    The Russian 1/2 pud Licorne fired a 20 pound shell.

    Such weapons were meant for the heavy foot batteries and worked in the 12 pdr field gun batteries.


    CBR

  26. #26
    Mercury Member Thermal's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    i saw this already, been there 4 a while i think still nice info....

  27. #27
    Member Megas Methuselah's Avatar
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    Thumbs up Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Martok
    Nice. I wonder, though, how many players will name at least one of their Fifth Rates the "Surprise"? :biggrin:
    Wait, wait, wait! You can give units and ships names?

  28. #28
    Member Member PBI's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    At the very least I would hope the ships will have names randomly selected from a list, like family members.

  29. #29
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: 3D Units and Faction Info Over At the Official Empire Site

    Quote Originally Posted by Methuselah View Post
    Wait, wait, wait! You can give units and ships names?
    I don't remember now if it was at TWC or the official forums, but I know at one point CA hinted we might be able to change a ship's default name, yes. While I caution that this has yet to be officially confirmed, it did sound like it was a real possibility.
    "MTW is not a game, it's a way of life." -- drone

  30. #30
    Member Megas Methuselah's Avatar
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    Thumbs up Re: 3D Units and Faction Info Over At the Official Empire Site

    Too bad we couldn't do the same with land units, too. That'd be sweet, to sort of see how far a unit came from when it was first trained...
    Last edited by Megas Methuselah; 11-05-2008 at 02:51. Reason: LAND units.

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