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Thread: Seige Weapons and Artillery

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  1. #6

    Default Re: Seige Weapons and Artillery

    Quote Originally Posted by bamff View Post
    Also is there any way to make Ballistas useful? They do seem to be one of the more pointless units floating around....
    I've pondered this in the past and I don't think there is. If you give them a faster rate of fire and lessen the damage from the projectile it's no longer any use against fortifications. If you strengthen it and decrease it's rate of fire you have a weapon that's better against fortifications but doesn't have any advantage over a catapult. Also any adjustments outside certain limits leave the weapon either insanely overpowered or useless. In reality I think the answer to ballistas is outside modding limits (the need to be in batteries of 3 or 4 and should be mobile). If anyone has any input as to how to use improve them I'd like to hear it as well.

    Last edited by caravel; 02-27-2009 at 10:09.
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