I was going to rant about Grenadiers being too cheap, but then realized that they only 45 men...
I was going to rant about Grenadiers being too cheap, but then realized that they only 45 men...
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
Some thoughts:
A) Ships are too cheap. A 2nd class Ship of the line having less upkeep than an infantry unit? Two 6th rate ships costing less than a single line infantry? (2x 140 vs = 1x 300)
B) There should be more spread in land unit prices between between regular and elite units. If the elite units are noticable more expensive, it brings up an interesting gameplay choice: "Do I go for class or mass?". At the moment I can't think of many reasons to build a lower quality unit as long as better ones are available for almost the same price.
Oh, just go for mass. They're paid to die; it's all they're good for.Originally Posted by Susanna
Yeah, the ships are ridiculously cheap...Originally Posted by Sir Beane
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What I found surprising is that the firepower of a ship is seemingly based entirely on the amount of guns carried. A ship with roughly 1/3 the guns of a ship of the line will have roughly 1/3 the firepower, not taking in to account that the smaller ship would carry smaller calibre cannon.
I really hated it when in RTW (And M2, come to think of it) no matter how many times you fought them, new ships would always pop up. I remember having a game where Carthage had completely surrounded sicily with admirals, and I couldn't kill them because they just wouldn't die. Lets hope ETW doesn't have this.
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
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