Quote Originally Posted by desert View Post
I read this some time ago, and I can't remember the exact figures, but I think you need half a mnai just to feed a single man for an EB turn.


And in Greece, say they get payed a drachma a day. A turn = about 90 drachmae. Now, there are 100 drachmae in a mnai. So just for a single man you need a mnai to pay him for a turn, and perhaps up to two mnai to include food, repairs, etc. And these are just for hoplites. Nobles, now were talking exorbitant sums!

That's quite a bit of money. Probably the EB units should cost much more, but the economy would have to be tweaked accordingly (factions got a lot more money than you see in-game), or else one would barely be able to afford a unit of pantodapoi.
I am not a historian, so I don't know the exact figures. However, I think that the prices are the same regardless of chosen unit size, so you can imagine it stands for the small size, or the income could be tweaked as you suggested.

Furthermore, I understand the desire to keep things as historical as possible, after all, that's what makes this mod so great, but there are certain limits. If I (again) recall correctly, if you wanted to be strictly historical, you should have the recruit price of Camillan and Polybian zero as it was a civic duty to serve ten campaigns in the army. Of course you cannot force the AI to disband the units after ten campaigns, thus the recruit price to compensate it.

So, leaving the exact figures aside for the moment, what do you think about the idea in general?