The mind boggles... you can just stop your ships at will, in the middle of the ocean.
That isn't a tactic, it's an exploit of a silly arcade game design. I'm still holding out a remote hope that the actual naval battles in the game will be something different from what we're seeing in the demo. If not, this game had better include an auto-calc'd sea battle that doesn't penalize the player for bypassing sea battles, in order to enjoy the rest of the game.
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