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  1. #1
    Member Member Misguided Mortal's Avatar
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    Default Re: Dependence on local units?

    Hello, first post:

    In my 1.1 EB Baktrian campaign i used a lot of eastern axemen for flanking the never ending supply of Arche Seleukia's pike phalanxes.

  2. #2

    Default Re: Dependence on local units?

    I usually use almost all factions troops, cept for emergencies or when a really good merc unit shows up, but in my Koinon Hellon campaign i destroyed all the Greek wonders except for the collosses to fund a large merc army to use to blitz Macedon
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    Member Member Antinous's Avatar
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    Default Re: Dependence on local units?

    I used all regional troops for my invasion of Africa as rome, but eventually I ended up using mostly mercs to fill in my regular troops. Also when I took sicily my army was about 10% factional troops 90% mercs.


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  4. #4
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Dependence on local units?

    It's interesting to see how everyone looks at regional troops differently.

    My comp was wiped by a power surge and I lost my Sweboz game (). Right now I'm trying Carthage after purposefully losing most of their starting territories (not so much as an rp thing as to make it harder).

    I'm slowly reconquering Africa while holding off the Ptollies. I haven't gotten to experiment with a lot of regionals yet, and haven't made it back to Iberia where I know Carthage gets some great ones.

    However, I have gotten to play with the Numidian troops a lot. I especially like their skirmishers. A ton of troops even on normal unit size, quite a few javelins, and their spears make them pretty useful even against the Ptolemy bodyguard units.

    The javelin cavalry on the other hand, I've had less luck with, although I suspect it's more my lack of skill than their lack of effectiveness.
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  5. #5
    Member Member seienchin's Avatar
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    Default Re: Dependence on local units?

    When I played Karthago I used a lot of local levies and I was surprised how weak the roman camillan troops are against celtic levy troops and I was then surprised how easy the sueboz kill of celtic levies
    Anyway I always use lusothanian medium spearmen infantry mercenaries in western europe cause they are probably one of the best units in the game.
    And as bactria I fought with local peasants only... damn hard

  6. #6
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Dependence on local units?

    What difficulty were you on???
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  7. #7
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Dependence on local units?

    I always did like those Lusotannan mercs, no matter who I was playing.

    Quote Originally Posted by seienchin View Post
    When I played Karthago I used a lot of local levies and I was surprised how weak the roman camillan troops are against celtic levy troops and I was then surprised how easy the sueboz kill of celtic levies
    Anyway I always use lusothanian medium spearmen infantry mercenaries in western europe cause they are probably one of the best units in the game.
    And as bactria I fought with local peasants only... damn hard
    VH/M, no bonuses for the AI (well, no in-battle ones). I've just always done badly with Javelin cavalry...

    Quote Originally Posted by A Very Super Market View Post
    What difficulty were you on???
    Last edited by Zim; 03-05-2009 at 07:40.
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  8. #8
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: Dependence on local units?

    Quote Originally Posted by seienchin View Post
    And as bactria I fought with local peasants only... damn hard
    You mean these guys?

    Kofyaren-i Kavakaza (Baktrian Light Infantry)

    IMHO they are definitely one of those "surprisingly good" units - large size (200 on Huge), lot of javelins and AP axes make them extremely valuable flankers and shock troops rather than "mere skirmishers". They are certainly one of my most favourite units!

    Nevertheless, I would complement them with any large-shield spearmen (even something as bare as pantodapoi) in guard mode to form a line to stop advancing phalanxes etc.

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