Results 1 to 17 of 17

Thread: Breakaway Colonies?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Breakaway Colonies?

    Please forgive me if this has been answered already ... I was unable to locate.

    During a normal campaign, will colonies have the ability to split with thier contolling power?

  2. #2
    The Laughing Knight Member Sir Beane's Avatar
    Join Date
    Sep 2007
    Location
    Heanor, Derbyshire, England
    Posts
    1,724

    Default Re: Breakaway Colonies?

    Yes. The colonies in North America already start partially seperate from their controlling factions as they are Protectorates.

    The USA, Mexico and possibly others are emergent factions created when a colony revolts.


    ~ I LOVE DEMOS ~

    . -- ---------- --
    . By your powers combined I am!
    . ----------------------


  3. #3

    Default Re: Breakaway Colonies?

    Do you have any idea if the Indian colonies would be able to be protectorates? And would any colonies in North America have to be protectorates? Or could the colonizer be able to have territories under direct control?

  4. #4
    The Laughing Knight Member Sir Beane's Avatar
    Join Date
    Sep 2007
    Location
    Heanor, Derbyshire, England
    Posts
    1,724

    Default Re: Breakaway Colonies?

    Quote Originally Posted by Noncommunist View Post
    Do you have any idea if the Indian colonies would be able to be protectorates? And would any colonies in North America have to be protectorates? Or could the colonizer be able to have territories under direct control?
    Apparently Britain can take direct control of its NA protectorate if it drives out France and the Cherokee. Theres been no word on whether Indian colonies are protectorates, probably not though.


    ~ I LOVE DEMOS ~

    . -- ---------- --
    . By your powers combined I am!
    . ----------------------


  5. #5
    Senior Member Senior Member Graphic's Avatar
    Join Date
    May 2004
    Location
    Nevada, U.S.
    Posts
    1,247

    Default Re: Breakaway Colonies?

    I'm hoping that the 13 Colonies -> United States script (if there is one) will still work if one chooses to edit the descr_strat and play as the 13 in the main GC. Choosing when, how, or if to break off will make the campaign pretty interesting.

    I really hope it's the same deal for New Spain -> Mexico, or is New Spain even a seperate entity from Spain?

  6. #6
    Slixpoitation Member A Very Super Market's Avatar
    Join Date
    Jan 2009
    Location
    Vancouver, BC, Canada, North America, Terra, Sol, Milky Way, Local Cluster, Universe
    Posts
    3,700

    Default Re: Breakaway Colonies?

    You do play as the 13 colonies in the GC.

    CA said so.
    Spoiler Alert, click show to read: 
    WELCOME TO AVSM
    Cool store, bro! I want some ham.
    No ham, pepsi.
    They make deli slices of frozen pepsi now? Awesome!
    You also need to purchase a small freezer for storage of your pepsi.
    It runs on batteries. You'll need a few.
    Uhh, I guess I won't have pepsi then. Do you have change for a twenty?
    You can sift through the penny jar
    ALL WILL BE CONTINUED

    - Proud Horseman of the Presence

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO