Quote Originally Posted by SwissBarbar View Post
The AI stupidity cannot be modded and is the same as in RTW.

And the slingers... they are good enough if used correctly
So what if they can be used effectively under the correct circumstances? The point of this mod to represent things realisticly, and that could have been easily achieved by simply setting a few values to something different. The problem is that the modders (despite how excellently they did with other aspects of the game) are not well enough informed about the warfare of the time. The way battles in RTW were worked too, but they were also wrong. EB's battles hardly play any more realistically than vanilla's.

Quote Originally Posted by Tollheit View Post
I'd even say they are still easily the most efficient ranged foot soldiers in EB, especially so against armoured opponents.
On the use and usefulness of cavalry:
https://forums.totalwar.org/vb/showthread.php?t=103172
Come on, if you have three units of some of the best cavalry in the game you can take down ONE unit of infantry after charging multiple times. lol, why not just have three units of infantry? That is my whole poine, cavalry is useless. And regardless of how useful it is, the big point here is that it is unrealistic.

Anyway, I may release my rebalance when I am done, then people can have realistic battles as well as campaign.