His Quote: "Wars of succesion are in Empire as a feature, whilst I have added spice for the telling there are no artificial ingredients in this story."
Oh I know wars of sucession are in, I just think they only occur if you are a monarchy and lose your king.
Though I suppose one could happen if you went from Parlimental Monarchy to Monarchy. The idea being that your nomiating your own king to rule and another nation may try to claim the throne.
It's all pretty interesting and I can't wait to try it out in a couple days![]()
The fall of France to the Dutch is quite disturbing, but I guess we really need to know more about the situation. I assume that the Dutch and British were allies and at war with France and Spain. Any number of other factions could also have been involved. France may have been weakened by a large revolt or some other event. I do hope that the Dutch are quickly sent packing by the good citoyens of Paris, because if the Dutch can hold down France and Spain for more than a few turns, this will require some modding.
I think it would be better if the Major Western Factions all had a few Border Regions added so that they would have some strategic depth. This would also create more Regions that could be haggled over during a Peace negotiation. With those additions, I would personally like for the Capital Region to be made non-annexable; if possible. No Major Faction should ever be completely annexed for even a short time. Also add in Seasonal turns and I think ETW will be a near perfect game which I will play for years.![]()
"The fruit of too much liberty is slavery", Cicero
Oh, yes. Seasonal turns..... *Drools
I am quite surprised that France fell to the Dutch. Presumably, after 70 years of war with them, its completely possible. However, can the AI actually keep order in France? If not, it will only be a matter of years before the French simply rise up again.
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
Don't understand your point? Constitutional monarchies can nominate their own (constitutional) monarchs. That's the point, Parliament is asserting its supremacy, we gave you the job, we can take it back.
Britain starts off with a monarch who got the job by invitation, William of Orange, and later those weirdo Germans the Hanovers. i suppose someone else might have objected tot he apparent creation of a political block England + Holland, or Britain + Hanover?
Not sure what you meant though.
Cheers,
The Freedom Onanist
No wonder they cut out the part after 1800!
Bonaparte trashed the whole system! Took a republic and made himself Emperor…
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Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Well I think that if it becomes like that then I'm going to have to spend time keeping expansionists in check each game to keep it worth playing.
Ironic that the British were essentially keeping the europeans from taking over their neigbours, at the time, aswell... even if it was to stop them from attacking Britain instead of keeping it all fun.
Last edited by Greyblades; 03-02-2009 at 18:34.
That's less of a flaw and more like the premise of the game really. The clue is in the title, Total War. The aim of the game is to conquer the world. I don't mind if they make it a little harder to do so, but I don't think the game would be as good if you couldn't.
I doubt they will ever 'fix' that paticular part of the game, because there are many people who don't regard it as a problem.
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I LOVE DEMOS
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If I play a game with a whole lot of factions (how many are announced for ETW? 40 or 50 right?), it's not to end up fighting the 3 same ones in every campaign I play, or to have half of them destroyed in the first 20 turns.
In MTW, every campaign was doomed to end up in a clash between the player, who owned half the world, and another faction (Egypt, Byzantium, France, the Almohads or Britain) who owned the other half.
In RTW, it was Rome, the Seleukids or Egypt.
I have never played a whole campaign of M2TW (for reasons explained in other topics), but from what I heard, the powerhouses were France, Egypt, Byzantium and Poland.
Things got even worse in RTW and M2TW because of the lack of reemerging faction and of the poor AI.
So yeah. I understand that, for the player, the perspective of conquering the known world might be entertaining. But for god's sake, I don't want to have to fight the same 3 factions in every game because all other ones have been annexed in less than 20 turns.
Furthermore, given how warfare evolved after the middle age, I think it would be about time to have peace treaties a la Europa Universalis.
Right, except for a few points.Originally Posted by Fisherking
Like:
- Napoleon never ruled personally over most of the territories he conquered, but rather installed puppet/allied governments
- the territory of France itself did not increase that much
- these conquests took part during a completely different era. The French Revolution, Liberté, Egalité, Fraternité, human rights, the idea of nation and all these universal claims that did not exist one century earlier. Napoleon would never have gotten that much support without these ideas.
So even though Napoleon conquered most of Europe, it wasn't done in a Total War 'I took your cities so you don't exist anymore' way, far from it.
I can support not having to fight the same few factions over and over again. Hopefully the fact that the AI is less dubious about alliances will go someway to stopping one faction rolling over the entire map.
I would hope that half way through the game the majority of the starting factions are still around, I like my map to have variety.
Med 2 wasn't so bad for having one paticular faction always win. Most campaigns did end with very few factions left, but usally because of the player rather than the AI.
I'm reasonably confident that factions won't disappear too easily in ETW. Especially given the ablity of factions to re-appear in loyalist rebellions. We shall have to wait and see I think.
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I LOVE DEMOS
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. By your powers combined I am!
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Hopefully, it will be diplomacy that determines what nations succeed, and not coded aggresiveness. Milan
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
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