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    Haruhiist Member Zett's Avatar
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    Default Hoplitai and 0.2 density

    I want to know your opinion about that topic. Would you like to see Hoplites with low density to present their way of fighting better? And which units should get it and which not?

    The density defines the space that a single soldier of a units needs. A lower density means, that the soldiers of a unit stand closer to each other (screenshoots). The density also influences the performance of a unit, a lower density makes the unit slightly (my impression) better in battle.

    Units with lower density in the Density Mod 0.2 link (savegame compatible)
    Spoiler Alert, click show to read: 



    Hoplitai Haploi (Greek Levy Hoplites) - 0.25



    Hoplitai (Greek Classical Hoplites) - 0.23



    Syrakosioi Hoplitai (Syracusan Hoplites) - 0.3



    Massaliotai Hoplitai (Massilian Medium Hoplites) - 0.23



    Iphikratous Hoplitai (Greek Hoplite Phalanx) - 0.23



    Thorakitai Hoplitai (Greek Heavy Hoplite Phalanx) - 0.2



    Epilektoi Hoplitai - 0.2



    Spartiatai Hoplitai (Spartan Hoplites) - 0.2



    Somatophylakes Strategou (Greek General) - 0.2




    Triarii (Early) - 0.2





    Hypaspistai - 0.2





    Basilikon Agema (Royal Guards) - 0.2





    Poeni Citizen Militia - Mishteret Izrahim Feenikim - 0.25



    Liby-Phoenician Infantry (early) - Dorki Leebi-Feenikim Mookdamim - 0.23



    Liby-Phoenician Heavy Infantry (late) - Dorki Leebi-Feenikim Meshoorianim 0.23



    Dorkim Kdoshim (Sacred Band Phalanx) - 0.2



    Dorkim Leebi-Feenikim Aloophim (Elite Liby-Phoenician Infantry) - 0.2





    Baktrion Agema (Baktrian Royal Guard) - 0.2



    Hoplitai Indohellenikoi (Indo-Hellenic Medium Infantry) - 0.23



    Indohellenikoi Eugeneis Hoplitai (Indo-Greek Noble Hoplites) - 0.2





    Agema Hellenikon (Indo-Greek Royal Guard) - 0.2



    Hoplitai Hellenikon (Saka Heavy Hoplites) - 0.23





    Ischyroi Orditon (Elite Dacian Infantry) - 0.2



    Getikoi Stratiotai (Dacian Light Phalanx) - 0.23



    Komatai Thorakitai Stratiotai (Dacian Heavy Phalanx) - 0.23





    Speutagardaz (Germanic Pikemen) - 0.2





    Mori Gaesum (Helvetii Phalanx) - 0.2



    Appea Gaedotos (Alpine Phalanx) - 0.23






    Screenshots
    Spoiler Alert, click show to read: 


    Spartiatai Hoplitai with 0.2 density, notice that they are already 'sitting in eachother' while running (doesn't look good IMO)


    Spartiatai Hoplitai while charging, notice that the collisions are now irrelevant (you can not see them)


    Spartiatai Hoplitai fighting in close formation


    Epilektoi Hoplitai with 0.23, they still 'sitting in each other' while running


    Epilektoi Hoplitai fighting some Roman scum Romani, notice how nice they fight close to each other, even with guardmode off


    Epilektoi Hoplitai with 0.4 density (standard)


    Hoplitai with 0.25 density, still some collisions while runnig (0.23 or 0.25 should be the minimum)


    Hoplitai while charging (beautiful)


    Hoplitai Haploi with 0.3 while running (notice, that is the running animation, which is only slightly different from the charging animation, why do the other Hoplites doesn't have this "running animation"? IMO its better then the spear dragging)


    Hoplitai Haploi (0.3) and Hoplitai (0.25) while fighting, looser formation then the Spartiatai Hoplitai, but still closer then the Epilektoi Hoplitai with 0.4 (standard)


    Syrakosioi Hoplitai with 0.4 density (standard) while running
    for more screenshots go to post #74

    (please move this to the Unoffical Modding Projects)
    Last edited by Zett; 03-09-2009 at 20:30. Reason: Last update 09-04-2009


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