On this pic the overlapping shields are very nice! The only thing I don't like is when they charge. They should keep the shields in front position.
On this pic the overlapping shields are very nice! The only thing I don't like is when they charge. They should keep the shields in front position.
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
I do think that the Barbarian Phalanxes should also get it, if you read their unit discription you'll see that it are essantially shield walls, at least that is the case with the Sweboz.
For the Syracusians 0.3 would be better, they fought in a more loose formation but it was still a Phalanx (though their version was more of a hedgehog kind).
And the Massilians, I'd give them the same as the classical ones.
Yea, their unit discription says that they fought the same as other Hoplites, only in service of Saka Rauka with scale armour. Their aspis also prooves it.Are you sure about this guys?
Massilians, I'd put them the same as classical Hoplites. And Red Sea Hoplites, I don't know how dense they are in standard formation. They were used for front line combat I think against Africans, I'd say 0.3 then if they should get it?What about the Massaliotai Hoplitai and the Red Sea Hoplites, should they get a lower density (at all, but especially at Phalanx300)?
And the Triarii should get 0.23, they were elite infantry after all.
And about Spartans, I would let them stay at 0.2, they had more intensive training then the Epileptikoi of other cities(in my opinion). The Agoge at this time still was the hardest training in the world.
Last edited by Phalanx300; 03-02-2009 at 21:57.
Then I misread your post![]()
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
Hehe. Hoplite Phalanxes were essentially also shield walls, Germanics also formed shield walls so I see no reason to apply it to them also(and other shieldwall/previous Phalanx units).
![]()
At the risk of sounding like a complete idiot:
What difference does it (spacing) make in the Rome engine?
(AFAIK, the negatives outweigh the positives: more limited frontage and exposing your flanks (1v1), and greater vulnerability to missile fire? Do units with tighter spacing share defence bonuses for shields? Or is it about concentration, i.e. more tightly-packed units can direct more attacks and be targetted by fewer opponents in return?)
Also, what is the standard unit of measurement for spacing (I'm guessing the "TW metre")?
Cheers.
"The pathfinding around town squares is twenty different kinds of horrible."—Watchman
I suppose it is actually quite realistic that they _don't_ keep the shields perfectly right in front of them when charging. I mean, think about it: if you advance step by step it's possible (with a lot of training) to keep that big shield reasonably steadily in front of you; but if you are charging? I'd imagine that your shield would get in the way of your legs (knees, actually), no?
Last edited by Tellos Athenaios; 03-03-2009 at 02:55.
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
Last edited by SwissBarbar; 03-03-2009 at 08:10.
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
What about the Basilikon Agema (Royal Guards)?The unit descrition says nothing about fighting as a phalanx (only fighting with a dory spear). They only share the same model with the Thorakitai Hoplitai, but IMO we should delete them from the unit list. They fought as Royal Guards and elite infantery, they do not need a lower density.Spoiler Alert, click show to read:
About the Massaliotai:I think we should give them a density of 0.3. Same level as native greek Haploi Hoplitai, to simulate the celtic influence.Spoiler Alert, click show to read:
About the Syrakosioi:They fought in a less dense formation, therefore they shouldn't get a lower density.Spoiler Alert, click show to read:
About the Hoplitai Troglodutikes (Red Sea Hoplites):The description says, that they fought as Ekdromoi ("skirmisher hunter"). They had to be fast to catch up with skirmishers, Hoplitephalanx was too slow to do so. IMO they should stay as they are, no lower density.Spoiler Alert, click show to read:
Last edited by Zett; 03-03-2009 at 08:24.
Balloon Count: 4
My Greek Nobles:
from satalexton, his name is Plato
from satalexton, his name is Sōkrátēs
from satalexton, his nam is Aristotélēs
Right you are, but concerning the Massaliotai: They abandon the Phalany pretty always as melee starts ;-)
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
I want to take them out too, but Phalanx300 will kill me if I do so.
What about the Hypaspistai?Spoiler Alert, click show to read:
They fought mostly as assaulttroops and mobile elite troops. They carried only the equipment of Hoplites, but were used for support missions, if they should hold a line, they were deployed as Arygraspides. So I think we should let them as they are, no lower density. They have very good stats too, so giving them a lower density would make them even stronger.
Last edited by Zett; 03-03-2009 at 08:50.
Balloon Count: 4
My Greek Nobles:
from satalexton, his name is Plato
from satalexton, his name is Sōkrátēs
from satalexton, his nam is Aristotélēs
I will indeed!I want to take them out too, but Phalanx300 will kill me if I do so.
Though for the Massilians, they were Greek colonist with Celtic influenced armour. I don't see how that would mean are looser Phalanx. I would keep them at 0.25 personally.
They fought as elite Hoplites, thus putting them in 0.23 would be better.What about the Hypaspistai?
Alexander(at the part you bolded) used them as assault troops, however at EB time that role was taken over by the Peltastai Makedonikoi.
If they fought as Hoplites we should show that, no matter if they were used different before EB time or sometimes used as other units(then you might as well take those other units).
I'd say 0.23, they were used like Iphikratous Hoplites and were a elite unit.What about the Basilikon Agema (Royal Guards)?
They should definately get a looser formation! They still fought in a Phalanx(it's in the bolded part, it says they fought like Hoplites and still in a Phalanx), just in a less dense one. 0.3 would fit best, or possibly even 0.35.About the Syrakosioi:
Ok I agree on this, if they were used to catch Skirmishers then they fought as individual units.About the Hoplitai Troglodutikes (Red Sea Hoplites):
The Iphikratous should get 0.25(as they fought as ordinary Hoplites in a reformed Phalanx, and the Thorakitai Hoplitai should get 0.23 as well, they were a elite unit after all. Even able to break the Roman left in battle!
The early Triarii should get 0.23 as well, they were a elite Hoplite unit.
Poeni Citizen Militia should get 0.3 as they were levy Hoplites.
The Poenician-Lybian Hoplites(early and late) should get 0.25 as they fought as ordinary Hoplites.
The Sacred Band should definately get 0.23, they were a elite Poeni Phalanx. They even reminded the greek colonist of the Theban sacred band, that should say enough.![]()
The trouble with Massilians (and Baktrian Agema and like units too) is that the engine does not change the spacing when using different weapons (i.e. spear vs. sword). Therefore the spacing of such particular "double-wielding" unit should represent a sensible compromise between dense order of hoplite phalanx and looser order needed to use the swords (and especially Celtic longswords of Massilians!!!) to their full potential.
My point is: yes, there is a reason to give Massilians closer order similar to other hoplites BUT the incredibility of fighting with longswords in such a closer order is overruling consideration and they should stay as they are, IMHO.
(Quite frankly, to me it seems that even current spacing of the Massilians is too close for longsword fighters, but I understand that this precisely because they are hoplite phalanx as well at the same time.)
'Who Dares WINS!' - SAS
"The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows
Who knows? If it's a enough day we may all end up Generals!"
I've found it quite workable to give most infantry a flat 0.25 radius (axe- and longswordsmen mostly got 0.3 and the so-called "proto-phalanx" units - Iphikratean hoplites, the Alpine phalanxes etc. - 0.2). The "spreading out" effect is pretty minimal even with very densely packed troops like the hoplites, and close observation suggests it has interesting and desirable effects on how the individual soldiers behave.
Just for consistency I also duly reduced the x-radius stat of all horses by 0.1, and on the off chance it matters at all gave all mounted soldiers a radius of 0.3. Better safe than...
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
I'm giving this a bump because i'm interested in density tweeking. this discussion shouldn't die.
'Who Dares WINS!' - SAS
"The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows
Who knows? If it's a enough day we may all end up Generals!"
Bookmarks