Results 1 to 30 of 95

Thread: Hoplitai and 0.2 density

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Haruhiist Member Zett's Avatar
    Join Date
    May 2008
    Location
    Republik Freies Wendland
    Posts
    244

    Default AW: Hoplitai and 0.2 density

    Perhaps Phalanx300 could make a list which units he want to use with lower density and give me also the exact density for each, so I could make a second EDU.

    Or I could do something like this:

    1. all Hoplites get 0.23 density (from Hoplitai Haploi to Epilektoi, including Hypaspistai, Indogreek Hoplitai with Hoplo, Triarii, Libians with Hoplo)

    2. all 'semiphalanxes' get 0.25 density (Ihpikratous Hoplitai, Thorakitai Hoplitai, Basilikon Agema, Hoplitai Indohellenikoi, Sacred Band, Germanic Pikemen, Mori Gaesum, Alpine Phalanx)

    3. all other units that should get a lower density get 0.3 (pherhaps Noricene Gaecori or polybian Triarii)
    Last edited by Zett; 03-03-2009 at 19:24.


    Balloon Count: 4

    My Greek Nobles:
    from satalexton, his name is Plato
    from satalexton, his name is Sōkrátēs
    from satalexton, his nam is Aristotélēs

  2. #2
    Member Member Phalanx300's Avatar
    Join Date
    Oct 2008
    Location
    Amersfoort
    Posts
    743

    Default Re: Hoplitai and 0.2 density

    Sure, and I'm personally more a fan of 0.2 as I see Hoplite warfare as very dense as seen in these two videos:

    https://www.youtube.com/watch?v=DHZt...e=channel_page

    https://www.youtube.com/watch?v=I2XL...e=channel_page

    -----------------------------

    Greek Phoenician Roman Units:

    Spartiatai Hoplitai, 0.2
    Epileptikoi Hoplitai, 0.2
    Somatophylakes Strategou, 0.2
    Triarii (Camillan ones), 0.2
    Hypaspistai, 0.2
    Thorakitai Hoplitai, 0.2
    Basilikon Agema, 0.2
    Baktrion Agema, 0.2
    Indohellenikoi Eugeneis Hoplitai, 0.2
    Dorkim Leebi-Feenikim Aloophim, 0.2
    Dorkim Kdoshim, 0.2

    Hoplitai, 0.23
    Hoplitai Hellenikon, 0.23
    Iphikratous Hoplitai, 0.23
    Massaliotai Hoplitai 0.23
    Dorki Leebi-Feenikim Mookdamim, 0.23
    Dorki Leebi-Feenikim Meshoorianim 0.23
    Indohellenikoi Eugeneis Hoplitai, 0.23
    Hoplitai Indohellenikoi 0.23

    Hoplitai Haploi, 0.25
    Mishteret Izrahim Feenikim, 0.25

    Syrakosioi Hoplitai 0.3

  3. #3
    Haruhiist Member Zett's Avatar
    Join Date
    May 2008
    Location
    Republik Freies Wendland
    Posts
    244

    Default AW: Re: Hoplitai and 0.2 density

    Quote Originally Posted by Phalanx300 View Post
    Sure, and I'm personally more a fan of 0.2 as I see Hoplite warfare as very dense as seen in these two videos:

    https://www.youtube.com/watch?v=DHZt...e=channel_page

    https://www.youtube.com/watch?v=I2XL...e=channel_page

    -----------------------------

    Greek Phoenician Roman Units:

    Spartiatai Hoplitai, 0.2
    Epileptikoi Hoplitai, 0.2
    Somatophylakes Strategou, 0.2
    Triarii (Camillan ones), 0.2
    Hypaspistai, 0.2
    Thorakitai Hoplitai, 0.2
    Basilikon Agema, 0.2
    Baktrion Agema, 0.2
    Indohellenikoi Eugeneis Hoplitai, 0.2
    Dorkim Leebi-Feenikim Aloophim, 0.2
    Dorkim Kdoshim, 0.2

    Hoplitai, 0.23
    Hoplitai Hellenikon, 0.23
    Iphikratous Hoplitai, 0.23
    Massaliotai Hoplitai 0.23
    Dorki Leebi-Feenikim Mookdamim, 0.23
    Dorki Leebi-Feenikim Meshoorianim 0.23
    Indohellenikoi Eugeneis Hoplitai, 0.23
    Hoplitai Indohellenikoi 0.23

    Hoplitai Haploi, 0.25
    Mishteret Izrahim Feenikim, 0.25

    Syrakosioi Hoplitai 0.3
    I guess Indohellenikoi Eugeneis Hoplitai 0.2? I have done the Multiplayer EDU so far, but I can not find the Dorkim Leebi-Feenikim Aloophim (Elite Liby-Phoenician Infantry), does someone know which number they have in the EDU files?

    Oh, I forgot one unit in the Density Mod 0.1 files. I gave the mecenary Mishteret Izrahim Feenikim (for the Eleutheroi) a lower density, but forgot the 'normal' Mishteret Izrahim Feenikim (for Carthage).
    Last edited by Zett; 03-03-2009 at 20:26.


    Balloon Count: 4

    My Greek Nobles:
    from satalexton, his name is Plato
    from satalexton, his name is Sōkrátēs
    from satalexton, his nam is Aristotélēs

  4. #4
    Member Member Woreczko's Avatar
    Join Date
    May 2004
    Location
    deep province in Masovia
    Posts
    121

    Default Re: Hoplitai and 0.2 density

    Guys, are you sure, that "radius" doesn`t affect missile resistance? I had some doubts, after using javelins on a small radius unit. They seemed too resistant for their stats. Perhaps smaller radius made individual men harder to hit... But I`m not sure.

  5. #5
    Legatvs Member SwissBarbar's Avatar
    Join Date
    May 2008
    Location
    Helvetia
    Posts
    1,905

    Default Re: Hoplitai and 0.2 density

    I think IF it had any effect, then a negative one. Loose formation is better against missiles, so dense formation should be worse...
    Balloon-Count: x 15


    Many thanks to Hooahguy for this great sig.

  6. #6
    Member Member Woreczko's Avatar
    Join Date
    May 2004
    Location
    deep province in Masovia
    Posts
    121

    Default Re: Hoplitai and 0.2 density

    Nope. The attribute you are changing is "radius" (just look in the EDU documentation). A radius, that a single soldier occupies. The smaller the radius, the thinner the target...may be. It works in melee, but I`m not sure if it works for missiles too. Just asking :)

  7. #7
    a.k.a. Burebista Member Βελισάριος's Avatar
    Join Date
    Jan 2009
    Location
    Halfway between 'nowhere' and 'goodbye'
    Posts
    273

    Default Re: Hoplitai and 0.2 density

    Quote Originally Posted by SwissBarbar View Post
    I think IF it had any effect, then a negative one. Loose formation is better against missiles, so dense formation should be worse...
    I haven't tested the EDUs yet, but in my sincere opinion... if it makes them invulnerable to missiles... bloomin' finally!

    I don't know about you, but when a unit of arse-wipe Hastati decimates a unit of Hoplitai with javelins, then I know something's not right... somebody vomited in the petunias there.

    On the other hand, if the missile attack is from behind that'd be near devastating... which it should be, after all.
    To settle the deal between Romans and Greeks once and for all... both Italy and Greece are in deep s*** at the moment. Do you really think who had the biggest spear in antiquity makes any difference?

  8. #8
    Member Member Phalanx300's Avatar
    Join Date
    Oct 2008
    Location
    Amersfoort
    Posts
    743

    Default Re: AW: Re: Hoplitai and 0.2 density

    Quote Originally Posted by Zett View Post
    I guess Indohellenikoi Eugeneis Hoplitai 0.2? I have done the Multiplayer EDU so far, but I can not find the Dorkim Leebi-Feenikim Aloophim (Elite Liby-Phoenician Infantry), does someone know which number they have in the EDU files?

    Oh, I forgot one unit in the Density Mod 0.1 files. I gave the mecenary Mishteret Izrahim Feenikim (for the Eleutheroi) a lower density, but forgot the 'normal' Mishteret Izrahim Feenikim (for Carthage).
    Yes 0.2 as they were noble elite soldiers, my bad.

    On the Leebi-Feenikim Aloophim, I wouldn't know. Though all units are directed into spots like Germanians Hellenes etc. Also some units ingame don't match the name in the EDU or the site which can get annoying. Like those Belgian spearmen.

    Guys, are you sure, that "radius" doesn`t affect missile resistance? I had some doubts, after using javelins on a small radius unit. They seemed too resistant for their stats. Perhaps smaller radius made individual men harder to hit... But I`m not sure.
    I wouldn't know about missle resistance, a real Hoplite Phalanx would basicly be close to invurnable to arrows and javelins. But I don't know how it works out with shorter radius.

    Shorter radius decreases the room that the units takes in, overlapping units would kindoff proove that they aren't getting thinner or anything.

    So to keep it short: I wouldn't know.

    I think IF it had any effect, then a negative one. Loose formation is better against missiles, so dense formation should be worse...
    That depends, old sources say that the pilum was close to useless against Phalangites. And Hoplites were close to invurnable to missles as well (then again which part of the body is not good protected?).

  9. #9
    Member Member Dutchhoplite's Avatar
    Join Date
    May 2008
    Location
    Rotterdam
    Posts
    416

    Default Re: Hoplitai and 0.2 density

    I'm tempted to use these changes, looks interesting.
    I love the smell of bronze in the morning!

    Campaigns completed: Vanilla Seleucid, EB 1.2. Carthaginian, RSII Pergamon

  10. #10

    Default Re: AW: Re: Hoplitai and 0.2 density

    after much testing in RTR-XXX i have come to the conclusion that 0.2 for hoplites makes them too powerful. what i'm doing now is setting all hoplites at 0.3 and all phalangites at 0.2
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  11. #11
    Member Member Woreczko's Avatar
    Join Date
    May 2004
    Location
    deep province in Masovia
    Posts
    121

    Default Re: AW: Re: Hoplitai and 0.2 density

    Quote Originally Posted by Phalanx300 View Post
    I wouldn't know about missle resistance, a real Hoplite Phalanx would basicly be close to invurnable to arrows and javelins.
    You have a point here. AFAIK "phalanx" ability coubles the effectiveness of the shields against missiles. It`s quite logical, for classical hoplites to also get similar bonus... by means of smaller radius for example.
    Shorter radius decreases the room that the units takes in, overlapping units would kindoff proove that they aren't getting thinner or anything.
    Units overlap, because of graphics but I believe that the engine cares more about abstract numbers (i.e. radius), than the unit`s skeleton and skin. One of the reasons, why hoplites in vanilla EB don`t perform that well, while in guard mode, may be - that large radius and close spacing causes soldiers to get in the way of each other. I suppose, that may be the reason, why only some of the guys in the first rank seem to really engage in combat, while others are watching...

  12. #12
    Haruhiist Member Zett's Avatar
    Join Date
    May 2008
    Location
    Republik Freies Wendland
    Posts
    244

    Default AW: Hoplitai and 0.2 density

    So nobody knows which number the Dorkim Leebi-Feenikim Aloophim (Elite Liby-Phoenician Infantry) have? Or which name they use in the EDU? I want to upload Phalanx300 edu files, they are the last unit that is missing.

    ;536
    type carthaginian infantry picked libyphoenician
    dictionary carthaginian_infantry_picked_libyphoenician ; Picked Libyphoenician
    category infantry
    class heavy
    I think I found them
    Last edited by Zett; 03-04-2009 at 14:18.


    Balloon Count: 4

    My Greek Nobles:
    from satalexton, his name is Plato
    from satalexton, his name is Sōkrátēs
    from satalexton, his nam is Aristotélēs

  13. #13
    Legatvs Member SwissBarbar's Avatar
    Join Date
    May 2008
    Location
    Helvetia
    Posts
    1,905

    Default Re: Hoplitai and 0.2 density

    try and know
    Balloon-Count: x 15


    Many thanks to Hooahguy for this great sig.

  14. #14
    Haruhiist Member Zett's Avatar
    Join Date
    May 2008
    Location
    Republik Freies Wendland
    Posts
    244

    Default AW: Re: Hoplitai and 0.2 density

    Quote Originally Posted by Phalanx300 View Post

    Greek Phoenician Roman Units:

    Spartiatai Hoplitai, 0.2
    Epileptikoi Hoplitai, 0.2
    Somatophylakes Strategou, 0.2
    Triarii (Camillan ones), 0.2
    Hypaspistai, 0.2
    Thorakitai Hoplitai, 0.2
    Basilikon Agema, 0.2
    Baktrion Agema, 0.2
    Indohellenikoi Eugeneis Hoplitai, 0.2
    Dorkim Leebi-Feenikim Aloophim, 0.2
    Dorkim Kdoshim, 0.2

    Hoplitai, 0.23
    Hoplitai Hellenikon, 0.23
    Iphikratous Hoplitai, 0.23
    Massaliotai Hoplitai 0.23
    Dorki Leebi-Feenikim Mookdamim, 0.23
    Dorki Leebi-Feenikim Meshoorianim 0.23
    Indohellenikoi Eugeneis Hoplitai, 0.23
    Hoplitai Indohellenikoi 0.23

    Hoplitai Haploi, 0.25
    Mishteret Izrahim Feenikim, 0.25

    Syrakosioi Hoplitai 0.3
    Phalanx300 Density Mod:Phalanx300.rar

    ----------------------------------------------------------------

    What about these guys?

    Barbarian units:

    Mori Gaesum - Speutagardaz (Germanic Pikemen) - Appea Gaedotos (Alpine Phalanx)

    0.3 for the Pikemen and the Alpine Phalanx and 0.25 for the Mori Gaesum?

    Dacian units:

    Getikoi Stratiotai (Dacian Light Phalanx) - Komatai Thorakitai Stratiotai (Dacian Heavy Phalanx)

    Both 0.25?
    Last edited by Zett; 03-04-2009 at 15:36.


    Balloon Count: 4

    My Greek Nobles:
    from satalexton, his name is Plato
    from satalexton, his name is Sōkrátēs
    from satalexton, his nam is Aristotélēs

  15. #15
    Member Member Phalanx300's Avatar
    Join Date
    Oct 2008
    Location
    Amersfoort
    Posts
    743

    Default Re: Hoplitai and 0.2 density

    Thanks Zett, and for the "Barbarian" units:

    ------

    Germanic Units:

    Speutagardaz, 0.2
    Druhtiz Herusku, 0.2

    Dugunthiz, 0.23
    Herunautoz, 0.23
    Thegnoz Drugule, 0.23
    Herthaganautoz, 0.23
    Druhtiz Habukisku, 0.23
    Dugunthiz Hattisku, 0.23
    Gaizoz Alje, 0.23
    Druhtiz Skandzisku, 0.23

    Gaizoz Frije, 0.3

    -----

    Celtic Units:

    Mori Gaesum, 0.2
    Arjos, 0.2

    Appea Gaedotos, 0.23
    Noricene Gaecori, 0.23
    Milnaht, 0.23


    -----

    Getai Units:

    Ischyroi Orditon, 0.2

    Getikoi Stratiotai, 0.23
    Komatai Thorakitai Stratiotai, 0.23


    I think thats about it.

  16. #16
    Member Member Dutchhoplite's Avatar
    Join Date
    May 2008
    Location
    Rotterdam
    Posts
    416

    Default Re: Hoplitai and 0.2 density

    Nice work guys :)

    I'm wondering what's best to do download this mod or change by hand. Only i have to know what to change
    I love the smell of bronze in the morning!

    Campaigns completed: Vanilla Seleucid, EB 1.2. Carthaginian, RSII Pergamon

  17. #17
    Haruhiist Member Zett's Avatar
    Join Date
    May 2008
    Location
    Republik Freies Wendland
    Posts
    244

    Default AW: Re: Hoplitai and 0.2 density

    Quote Originally Posted by Phalanx300 View Post
    Thanks Zett, and for the "Barbarian" units:

    ------

    Germanic Units:

    Speutagardaz, 0.2
    Druhtiz Herusku, 0.2

    Dugunthiz, 0.23
    Herunautoz, 0.23
    Thegnoz Drugule, 0.23
    Herthaganautoz, 0.23
    Druhtiz Habukisku, 0.23
    Dugunthiz Hattisku, 0.23
    Gaizoz Alje, 0.23
    Druhtiz Skandzisku, 0.23

    Gaizoz Frije, 0.3

    -----

    Celtic Units:

    Mori Gaesum, 0.2
    Arjos, 0.2

    Appea Gaedotos, 0.23
    Noricene Gaecori, 0.23
    Milnaht, 0.23


    -----

    Getai Units:

    Ischyroi Orditon, 0.2

    Getikoi Stratiotai, 0.23
    Komatai Thorakitai Stratiotai, 0.23


    I think thats about it.
    Gaizoz Frije, unit description says nothing about shieldwall, they are Levy Spearmen "lacking in the organized training of the warbands that serve in a more regular capacity"
    Druhtiz Herusku (Cherusci Swordsmen) nothing about shield wall, and they fought with swords.
    Dugunthiz (Germanic Spearmen) "work in close or open formation" and they have javelines
    Herthaganautoz (Germanic Bodyguard Infantry) are bodyguards and not line Infantery, also the unit description says nothing about shieldwall
    Thegnoz Drugule (Germanic Heavy Infantry) swordmen, I dont think they were able to fight in close formation and use their swords like the Romanii, they would fight individually.
    Herunautoz (Germanic Swordsmen) swordmen and javeline, the unitdescription says "dense formations" but if they throw a javeline, they need space
    Dugunthiz Hattisku (Chatti Spearmen) they have javelines too
    Gaizoz Alje (Celto-Germanic Spearmen) description says nothing about shieldwall or dense formation
    Milnaht "Aside from their charge, they form an impressive, tight 'shieldwall' type of formation, to resist opposing charges." that can be better represented with guardmode, they would not charge in a dense formation

    If you would give all those units lower density, you would need to give it all Romans too. I think only those units that fought in a very dense formation nearly all the time of a battle (no sword or javeline), for example all units that lost their phalanxability in 1.0 (not sure could be 1.1 too) should get a lower density.

    -----------------------------------------------------
    Density Mod 0.2 link

    Spoiler Alert, click show to read: 
    Spartiatai Hoplitai, 0.2
    Epileptikoi Hoplitai, 0.2
    Somatophylakes Strategou, 0.2
    Triarii (Camillan ones), 0.2
    Hypaspistai, 0.2
    Thorakitai Hoplitai, 0.2
    Basilikon Agema, 0.2
    Baktrion Agema, 0.2
    Indohellenikoi Eugeneis Hoplitai, 0.2
    Dorkim Leebi-Feenikim Aloophim, 0.2
    Dorkim Kdoshim, 0.2
    Mori Gaesum, 0.2
    Speutagardaz, 0.2
    Ischyroi Orditon, 0.2


    Hoplitai, 0.23
    Hoplitai Hellenikon, 0.23
    Iphikratous Hoplitai, 0.23
    Massaliotai Hoplitai 0.23
    Dorki Leebi-Feenikim Mookdamim, 0.23
    Dorki Leebi-Feenikim Meshoorianim 0.23
    Indohellenikoi Eugeneis Hoplitai, 0.23
    Hoplitai Indohellenikoi 0.23
    Appea Gaedotos, 0.23
    Getikoi Stratiotai, 0.23
    Komatai Thorakitai Stratiotai, 0.23


    Hoplitai Haploi, 0.25
    Mishteret Izrahim Feenikim, 0.25

    Syrakosioi Hoplitai 0.3

    Installation:

    Copy the 'sp game edu backup' and the 'mp edu backup' folder in your
    EB folder* and overwrite the existing edu files


    -----------------------------------------------------

    Quote Originally Posted by Dutchhoplite View Post
    Nice work guys :)

    I'm wondering what's best to do download this mod or change by hand. Only i have to know what to change
    Change it yourself or give me your unitlist and the density for each unit (but please not too many). You can do it easily, just open the EDU, search for the unit you want to give a lower density and add the density (for example: , 0.23) to the 'soldier' line.
    Spoiler Alert, click show to read: 
    [IMG]
    Last edited by Zett; 03-04-2009 at 19:05.


    Balloon Count: 4

    My Greek Nobles:
    from satalexton, his name is Plato
    from satalexton, his name is Sōkrátēs
    from satalexton, his nam is Aristotélēs

  18. #18
    Member Member Phalanx300's Avatar
    Join Date
    Oct 2008
    Location
    Amersfoort
    Posts
    743

    Default Re: AW: Re: Hoplitai and 0.2 density

    Quote Originally Posted by Zett View Post
    Gaizoz Frije, unit description says nothing about shieldwall, they are Levy Spearmen "lacking in the organized training of the warbands that serve in a more regular capacity"
    Druhtiz Herusku (Cherusci Swordsmen) nothing about shield wall, and they fought with swords.
    Dugunthiz (Germanic Spearmen) "work in close or open formation" and they have javelines
    Herthaganautoz (Germanic Bodyguard Infantry) are bodyguards and not line Infantery, also the unit description says nothing about shieldwall
    Thegnoz Drugule (Germanic Heavy Infantry) swordmen, I dont think they were able to fight in close formation and use their swords like the Romanii, they would fight individually.
    Herunautoz (Germanic Swordsmen) swordmen and javeline, the unitdescription says "dense formations" but if they throw a javeline, they need space
    Dugunthiz Hattisku (Chatti Spearmen) they have javelines too
    Gaizoz Alje (Celto-Germanic Spearmen) description says nothing about shieldwall or dense formation
    Milnaht "Aside from their charge, they form an impressive, tight 'shieldwall' type of formation, to resist opposing charges." that can be better represented with guardmode, they would not charge in a dense formation

    The Germanics were known to fight in very dense formations. The levy units were from childhood introduced to war, and being Germanics they would have a closer formation then most other levies.

    On the spear and swordsmen, they were known to form a shieldwall/very dense formation, at the very least a very dense formation. They have javelins yes, but that does not change that they fought in the shieldwall as well. The Germanics were all around troops.

    The bodyguard units would essentialy be the heavy form of the spear and swordsmen.

    On Milnaht, then we might as well give Hoplites just guard mode at well. I don't really like this preference for Hellenic units.

    After all, this is EB, all factions should get equal treatment.

    If you would give all those units lower density, you would need to give it all Romans too. I think only those units that fought in a very dense formation nearly all the time of a battle (no sword or javeline), for example all units that lost their phalanxability in 1.0 (not sure could be 1.1 too) should get a lower density.
    Not really as all those units I posted fought in a Phalanx/Shieldwall/Dense formation.
    Last edited by Phalanx300; 03-04-2009 at 20:04.

  19. #19
    Haruhiist Member Zett's Avatar
    Join Date
    May 2008
    Location
    Republik Freies Wendland
    Posts
    244

    Default AW: Hoplitai and 0.2 density

    I don't think that all Germanic units fought in dense formation, so if the unit description says nothing about it we should not give them a lower density. In doubt leave it out. And about the bodyguards, to give them lower density only because thei are elites makes no sense. If we have no sources about them fighting in dense formation we should leave them at they are. They also have small shields which would be less effective if used in shieldwall then other shields. There for we should represent them as assualt infantery.
    And about swordfighting. I think to hold a dense phalanx like formation while fighting with a sword is only possible if you stab. But if you want to slash with full power you need more space, same goes for javelines. Because we can not change the density in battle to represent the switching between javelin and close combat spear we should leave them at thei are, thats more realistic then let them throw their javelines in dense formation.
    Quote Originally Posted by Phalanx300 View Post
    Not really as all those units I posted fought in a Phalanx/Shieldwall/Dense formation.
    Even if they fought in dense formation, that doesn't mean that they always fought in that way. And if they carry javelines, they would not throw them while in close formation. (fighting in close combat with spear in loose formation possible, throwing a javeline in close formation...dangerous).
    Last edited by Zett; 03-04-2009 at 20:36.


    Balloon Count: 4

    My Greek Nobles:
    from satalexton, his name is Plato
    from satalexton, his name is Sōkrátēs
    from satalexton, his nam is Aristotélēs

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO