This is a game in which all players have some role which gives them some abilities and some goals. Though each role is unique in some way, there may be classes of one of more players who share
similar goals.
Note: For the purposes of the story, female players are men.

No misogyny intended.
The settlers: Every player is a settler. The settlers are divided into two groups:
The men: The men make up the majority of the people in the settlement. They come from different backgrounds, have different lives, act different ways, and do different things. The one thing that unites them is the pact they made with the priest king Reenk Roink in which they pledged loyalty and obedience to his rule for a degree of influence in decisions.
The good men: The good men make up the minority of the people in the settlement. Like the men, they come from different backgrounds, have different lives, act different ways, and do different things, but they also possess two things in more quantity then the men, status and wealth. They also made a pact with the priest king Reenk Roink in which they pledged loyalty and obedience to his rule for a degree of influence in decisions - a greater degree of influence then the men.
All settlers have two abilities:
Voting: In every day period, the priest king Reenk Roink will hold a council to decide which settler to lynch.
Each settler may decide to vote or not vote (there will be no penalty for not voting).
The priest king Reenk Roink requests that settlers inscribe their vote (or have it inscribed for them) in the manner specified:
Vote: [name].
The settlers may change their vote as many times as they wish.
The settlers may not vote no lynch. The settlers may abstain.
In the event of a majority of abstain votes, the matter is wholly up to the discretion of the priest king Reenk Roink.
The men will have a vote rating of 1 (their vote counts as one tally) while the good men will have a vote rating of 2 (their vote counts as two tallies).
The settler with the largest tally count will be executed.
In the event of ties, the matter is wholly up to the discretion of the priest king Reenk Roink.
Dueling: In every day period during the priest king Reenk Roink’s council, a settler may challenge one other settler to a fight to the death for whatever reason.
Each settler may decide to duel or not to duel (there will be no penalty for not dueling).
The priest king Reenk Roink requests that settlers inscribe their challenge (or have it inscribed for them) in the manner specified:
Challenge: [name].
The duel proposal may be accepted by the challenged in which case it is added to the list of challenges or rejected in which case it is not added to the list of challenges. The list is handled in first come - first served order.
The list remains throughout the game.
The priest king Reenk Roink requests that settlers accept or reject a challenge by inscribing (or having inscribed for them)
Accept: [name] or
Reject: [name].
If a challenge is not responded to it will be considered as if it was rejected.
A settler may challenge at most one other settler each day period. A settler may be challenged more than once by several other settlers each day period and he may accept or reject as many of them as he likes.
No redundant challenges will be accepted (if player 1 challenges player 2 then player 2 cannot challenge player 1 while the original challenge remains on the list).
The fight will take place at dusk before the execution. There is only one fight each round.
Each settler will receive a battle rating in his role message based on his role background. The battle ratings of the combatants will decide the outcome of the fight.
If a settler who was to be executed is killed in a duel, then the matter becomes wholly up to the discretion of the priest king Reenk Roink.
The usurpers: Among the settlers are the usurpers. Very little is known about them aside from the fact that they exist.
The way the roles will be handled is as such. First the players will be grouped into the men and the good men. The list of each settler’s status (as one of the men or one of the good men) will be made public. Then the roles will be assigned. Some roles are only available to men, some roles are only available to good men, and some roles are available to both. Everyone will get a role message.