Hello LittleGrizzly, thanks for playing
We've got some great men here eh? Heroes of Legend; but Little Grizzly is by far our greatest warrior...
Reenk Roink to his Bronze Companions before a raid
You are
The Watcher
Background:
Born into a noble family closely associated with and even related to the line of the Reenk Roink, your tie with the priest king goes much beyond that. As young children you were inseparable playmates. As you grew older you were schooled in the ways of the gods, the study of administration, and the science of warfare. You participated on raids with Reenk Roink before the hair on either of your faces had grown dark and thick. Whenever the spoils were to be distributed, Reenk Roink would offer you the first pickings from the booty (in both senses), and you of course would decline courteously, in lieu of him. You would die for Reenk Roink and he would die for you.
It was you who stormed the walls of the Thieves of Carn, bringing much death to the criminals and recovering vast troves of stolen artifacts. It was you who came up with the brilliant stratagem that led to the capture of the island city of Kos with just sixty men. It was you who dealt the killing blow to the giant Qirt during the Great Civil War. It was you who tricked the demon Iffo into a signing a contract which bound him to charity.
You were the first of the Bronze Companions to pledge his sword when Reenk Roink had to seek new lands, and you were the one who volunteered to go and infiltrate the settlers in order to flush out the usurpers.
Disguising yourself as a beggar, you are the only one of the Bronze Companions who does not reside inside the walls of the priest king's Temple Complex. Instead, you blend inconspicuously among the settlers, determined in your goal to identify and destroy the usurper threat.
Beware, for your past heroic deeds have earned the ire of the less heroic. It is likely that they plot revenge...
Battle Rating:
6 - You are in the prime of your life. You have received the best training from an early age in both marital and tactical areas. You have been battle hardened with many experiences. You possess the highest quality arms and armor. You are truly an elite champion, your prowess being too great for most mortal men to handle.
Abilities:
Investigation: Every night period, you may attempt an investigation on one settler. This will involve breaking into his tent or house to get a glimpse of what he is up to beyond the public appearances and interpreting the ever present and ever ambiguous signs of the gods. Well trained in both methods of surveillance and sign interpretation as well as focused on the goal of finding the usurpers you are confident that you will get reliable and relevant results, although everything may not be apparent to you.
Kill: Every night period, you may attempt to kill one settler. This will involve breaking into his tent or house and putting him to the sword. Of course, you are no capricious murderer, and this ability should only be used on those strongly suspected of having something to do with the treachery.
Note: You may only perform one action each night (you cannot both investigate and kill on the same night).
Victory Conditions:
Outlast the usurpers (settler victory)
Public Role:
You: Spare some change sir?
Nobleman: Away with you beggar!
You: May the gods bless you!
You: Spare some change sir?
Another Nobleman: Well there, don't you just add to the local color? Quite the smashing bit of dress you wear there. I'll have to look into such an outfit when I next attend one of aunties full dress costume affairs. I'll be the talk of the party!
You: May the gods bless you!
A common day of begging
You are a
Beggar
Background:
Things could have been better you guess. Your father died before you were born and your mother died during your delivery. At least that's what the ladies at the orphanage used to tell you as they chained you up for the night. It's not as if you minded being locked in a dark room every day, it's just that the rats had the superior numbers and usually took the gruel that was left for you.
Boy were those the good old days. After leaving the orphanage you went on the streets. You found that trading blessings for food or money doesn't really work well, but what the hell, you gave out a lot of free samples!
You left the city to go sailing for new lands. They say people are getting paid to make the journey to a new settlement. You didn't get paid anything but hey, there's a better chance of catching a fish on the sea than on the dirt roads. Unless, of course, you're near a fish market; then what a banquet!.
Boy, are those slaves lucky, gods bless them.
Battle Rating:
0 - They say a hard life hardens a man. Well they obviously haven't had a life as hard as yours. Constant lack of food has left you weaker than a baby. Constant lack of clean water has left you stricken with disease. Constant lack of shelter has taken a huge toll on your body. You have a hard enough time going through the act of eating much less fighting.
Victory Conditions:
Outlast the usurpers (settler victory)
Bookmarks