I'm back, selflessly giving up my time to do a short review. Short is my speciality!
I've been playing Total War since Rome. I played a bit of MTW a few years ago, but never got into it. Empire, however could be a big one.
Its a shameful secret I have...I've only ever finished one campaign. A short one in RTW before I knew how to unlock factions. A short campaign with the Scipii.
This won't be the general review, since its on a total war forum, I'm going to presume you know what the game is about. I also took a blank sheet approach. I started a campaign with russia on VH/H (See the AAR thread) without reading the manual or playing the RtI campaign.
Lets get into the issues people care about!
Campaign:
The campaign is just beautiful. I spent over two hours on about three turns, just looking at everything and discovering what there was to see. Its very easy to figure out, tooltips give all the explanation you need.
The AI will always be the draw and the main factor. It is vastly superior to anything we've seen so far. It rejects offers that don't benefit it, it will attack you if you are weak, it raids you, it will use rakes and gentlemen. It will only fight you if it is cornered or if it is stronger. It is easy to do all the micromanagement from the last games. Siege battles still happen, but its on the outskirts of the town, so its still a field battle. The defender also gets armed citizens to help out.
Battle AI:
Here is the most noticeable improvement. It will beat you if you don't know what you are doing.
It will flank you, it will respond to your movements, it will seek cover. It will send diversionary forces to distract you and then flank you again.
Sea battles are hard, but you can win them.
Thats all there is to it really. Ask questions if you've got 'em, otherwise, start playing!
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