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  1. #12
    Member Member Kanamori's Avatar
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    Sep 2004
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    Default Re: How is Multiplayer?

    Quote Originally Posted by BzzY of RTK View Post
    Yep it was a nightmare for me... heres a basic look at the problems with the game atm *Excuse the lack of numbering points, i copy and pasted*

    Units get tired too easily. Charges go into thin air. Cavalry lose formation too easy. Infantry can run away from cavalry in formation. Square formations are made of rubber infantrymen. Commands get ignored. Groups bug out. You hear random clicking sounds as if from the UI activity of other players. You can't see shot range on snow, because it's grey on grey. Impeding objects fail so bad that they carefully avoided putting any on MP maps. Single player is a collection of bugs and AI quirks & cheats.
    Have you played MTW VI? Because if they scaled the running around down to the old fatigue system... i'd love it, and also threw the kill rates down (I have no idea if this was balanced in MP with valor/armor or not). And I disliked the chargefest that the powerful charges rome-m2tw made... but I haven't played Empires yet...

    Are the formation problems worse than they were in Rome and M2 (first ranks only charging and cavalry fanning out to never group back in and actually attack the unit they're supposed to be attacking)?
    Last edited by Kanamori; 03-05-2009 at 21:48.

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