Quote Originally Posted by Kanamori View Post
Have you played MTW VI? Because if they scaled the running around down to the old fatigue system... i'd love it, and also threw the kill rates down (I have no idea if this was balanced in MP with valor/armor or not). And I disliked the chargefest that the powerful charges rome-m2tw made... but I haven't played Empires yet...

Are the formation problems worse than they were in Rome and M2 (first ranks only charging and cavalry fanning out to never group back in and actually attack the unit they're supposed to be attacking)?
I haven't really noticed speed problems with the units so far. Cavalry charges as a unit. It just takes you some time to disengage, which is fine I think. Kill rate in shooting and melee seems good to me. Ofcourse if you like amazing slaughtering charges and cavalry blobbing you'll be dissapointed.

Artillery, which was a major concern to me, is really fun to use. Its a tactical asset on the battlefield but they are vulnerable as well. I find they are most vulnerable to sharpshooter units (skirmishers).

Also, they seem to have balanced the game around the "medium" and "large" money settings we get.

I am a happy camper so far. I would like to hear other peoples opinions on how to improve though