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Thread: Mmove_character and the Sauromatae

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  1. #1
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Mmove_character and the Sauromatae

    Can anybody help me with this subject?

    move_character "Name" does not work...so there must be a second Variable like "ofSarmatia" or anything like that....but I could not figure that out.


    Any help appreciated!

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
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  2. #2
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Mmove_character and the Sauromatae

    move_character "Gamename steppenwulf"
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  3. #3
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Mmove_character and the Sauromatae

    serious??

    who had this idea?

    but nice thougt...have to hear that sound the next time I bring havoc with my HA to my poor enemies

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  4. #4
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Mmove_character and the Sauromatae

    Thanks, it works fine!

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  5. #5
    Barcid Member soup_alex's Avatar
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    Default Re: Mmove_character and the Sauromatae

    Are there common (family?) names for other factions (Saka, Casse, etc.)? I can't seem to find them...
    "The pathfinding around town squares is twenty different kinds of horrible."Watchman

  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: Mmove_character and the Sauromatae

    Descr_names.txt.

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