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Thread: Post Your ETW Bugs Here!

  1. #61

    Default Re: Post Your ETW Bugs Here!

    Problem targetting besieging army

    [Previously posted in forum:]

    As the British I've just taken the Huron Territories off... the Hurons. I've got a full army in the region capital, and immediately the Huron's besieged the city. I waited a turn, then went to sally out, but the army that's laying siege seems to be invisible to my troops - I can't move the besieged army out of the city, and I can't target the enemy army to break the siege.

    And I've got units outside the city which can target other Huron armies, but not the besieging army; it's like it's not there. Which means I have no choice but to hit next turn, lose the city and the entire full stack army in there.

    As a bit of a TW vet, I know that really I'm just playing a very expensive beta, but did anyone else foolishly hope CA might release a finished version this time round? Oh well...

    Edit: I went back a couple of turns and played again, and exactly the same thing's happened, in the same place. I'll try and get a screenshot.

    Also, pevergreen, you mentioned alt-tabbing above; every time I try and alt-tab, the game hangs and the only way out is to turn off the power (Ctrl-Alt-Del doesn't work). Also, after any random ctd, if I try and restart Empire, it hangs at the loading screen; I need to restart my machine before I can restart the game.

    I've got:

    Dual Quad core, Intel Xeon E5420 @ 2.5GHz
    3.25GB
    Quadro FX 4600 w. 768MB
    Windows XP Pro

    MOUSE SCROLLING (not lag...)
    Oh, and while I'm here, last time I played, for no apparent reason, mouse scrolling in the campaign map stopped working altogether; I could only move the map with WASD. It's been working fine in other sessions...

    THE TRADE ROUTE BUG
    Also posted this in the forums, but may as well gather it here - the bug where trade routes in trade theatres stop working seems to be caused by the following: If you have a trade ship with escorts on a trade 'spot', and move the escorts off (leaving the trade ship), the trade ship becomes unresponsive. You lose the route, and if you select the trade ship you can't move it anywhere (the target appears as a cross). Also, you can't merge your escorts back on to the trade ship, or, I think, use the trade route at all.

  2. #62
    Badger Member foop's Avatar
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    Default Re: Post Your ETW Bugs Here!

    As mentioned in other threads here, there's either a bug in capturing ships or the mechanic isn't fully understood.

    In a small battle (my two 5th rates and sloop against a French brig), it told me just before the battle ended that I'd captured the brig. I had not attempted to board it, so this was a bit of a surprise. After the battle it became apparent that I hadn't captured it at all.

    Other people are reporting that ships that they really do capture aren't being captured.

    Quote Originally Posted by Fridgebadger View Post
    As a bit of a TW vet, I know that really I'm just playing a very expensive beta, but did anyone else foolishly hope CA might release a finished version this time round? Oh well...
    I didn't. Years of buying TW games have turned me into a pessimist. I swore blind last time I wasn't going to buy the next game on release day, and yet there I was pre-ordering it...

  3. #63
    Member Member Lord of the Isles's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Campaign map bug - stuck fleet. Summary: power with which I am at peace has a fleet stuck at the entrance of a port of mine, blocking any ships being built in that port, preventing my fleets at sea entering the port and (I think) blockading trade from that port.

    Playing: Britain
    Province: North-West India, port is Sarat I think
    Blocking fleet: Maratha Confederacy

    I think the stuck fleet was blockading the port beacuse it was at war with the Mughal Empire (not sure about that). I captured the territory from Mughal Empire. The friendly fleet is facing into the port (bow first), and the animation fires a gun on alternate sides at intervals. My own fleet won't move into the port. I built an Indiaman in the port, hoping that that would unstick things but after two turns the Indiaman doesn't appear - under the Recruitment tab for the port it appears with a green zero '0' in its card for the build time.

    My trade screen shows no goods coming from India (this is my only port in India) and warns me that this trade is being blockaded. The stuck fleet animation has a normal flag (not the flashing pirate one) but I think it is causing the trade block - the only countries I am at war with are Pirates, Barbary pirates and Hurons, and none of them have any fleets pirating me. I've been round the world and the only flashing pirate flags are on fleets that I'm at peace with.

    In M2TW, I would have used a console cheat to move the offending fleet - but unless someone wants to tell me otherwise, I believe we don't have that option available anymore?
    Last edited by Lord of the Isles; 03-07-2009 at 15:02. Reason: add extra info

  4. #64
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Console commands are out.

    I would say that the fleet is pirating the trade route. Check the flag of the ships, does it flash to the pirate flag? If so, they are raiding the trade route. Even so, it shouldnt stop your production...
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  5. #65
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Plug bayonets go on - but you cannot get them off. So units cannot fire once they are on.

    That just makes no tactical or realistic sense so it must be a bug.
    "Après moi le déluge"

  6. #66
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Barkhorn1x View Post
    Plug bayonets go on - but you cannot get them off. So units cannot fire once they are on.

    That just makes no tactical or realistic sense so it must be a bug.
    You shove basically a sword down a tube. It 'aint coming out.

    intended feature, not a bug.
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  7. #67
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Post Your ETW Bugs Here!

    @pevergreen
    The agent select thing is a bug. It doesn't happen always but sometimes when I select the agent tab and move him my garrisons leaves town.

    Other bugs:
    - French standard line infantry say that they are colonial infantry or something like that.
    - French second rate has lesser fire power then a third rate. 166 in stead of 231.
    - update from steamclient caused my game to crash after winning a battle. Probably saving auto save and updating don't go well together.
    - Scrolling up on the campaign map gives me a blue line at the top of the map.
    - scrolling stutters / lags on the campaign map.
    - I don't know if it is a bug, but if a general dies, his bodyguard stays alive. But you can't appoint a new general to it. Recruiting a general gives you a new bodyguard with a general and the old one is still there.
    Last edited by Monsieur Alphonse; 03-07-2009 at 17:43.
    Tosa Inu

  8. #68
    Heir to the Scottish Throne Member Relic's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Gah! lots more:

    -when performing a rematch in a 1 ship sea battle with a few friends; all our ships had the damage on the hull displayed from the last match; although our stats were full.
    -sometimes clicking on a ship; you end up with two empty navy; navl recuitment tabs.
    -after my allied general died in an online 2v2 land battle; it said "The noble admiral died honorably on his ship" or something along those lines.

    I also suffer from the agent/army move bug.

    edit: 1 turn my agent could cross a land-bridge into enemy territory; the next they couldn't.
    Last edited by Relic; 03-07-2009 at 18:44.

  9. #69
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by pevergreen View Post
    You shove basically a sword down a tube. It 'aint coming out.

    intended feature, not a bug.
    Debatable. And I guess we can live with it.

    More bugs = had two CTDs post battle when filling up one unit from a more understrength one.***

    ***This was in RtI - I will not do this in the Grand Campaign as it is ahistorical.
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  10. #70
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Nope, not debatable at all.

    It is not a bug, and I believe it says in the information sheet that it is a side-effect of plug bayonets.
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  11. #71
    EB player Member Wausser's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Monsieur Alphonse View Post
    @pevergreen
    The agent select thing is a bug. It doesn't happen always but sometimes when I select the agent tab and move him my garrisons leaves town.


    - French standard line infantry say that they are colonial infantry or something like that.
    Had the agent thing too and not only the French line inf says they're colonial, the Dutch version says "Koloniale Infanterie"
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  12. #72

    Default Re: Post Your ETW Bugs Here!

    Playing as sweden in the grand campaign. Every time a revolution begins and I choose to fight as the rebels, If i end the turn I get a CTD no matter what I do.

  13. #73

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Aquitaine View Post
    I have a reproduceable savegame crash in the GC as Britain. You load, hit end turn, and towards the end (looks like around the Huron turn) CTD in empire.exe.

    Happy to send along the savegame.

    I am getting the exact same crash, about 1718.
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  14. #74

    Default Re: Post Your ETW Bugs Here!

    Hi im new to the forum.
    I have had a major bug that someone may now how to fix.
    I am playing as france and am on turn 58, i can end my turn and it goes through the remaining nations without a problem but after the pirates finish their turn the screen goes white and it comes up with an error message saying that it has stopped responding and closes. i have tried loading 3 different saves and doing different things before ending my turn and it has happened over 8 times.

    I am going to try and copy my save and reinstall the game and see if it works once reinstalled but if someone now's of an easier fix i would appreciate it greatly.

  15. #75
    Member Member Phog_of_War's Avatar
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    Default Re: A Lack of a 'Bottom'

    ***removed a shameless bump from a moved thread***
    Last edited by Phog_of_War; 03-08-2009 at 11:04.
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  16. #76

    Default Re: Post Your ETW Bugs Here!

    Game Crashes -

    When trying to load a saved game, the game crashes (not responding) and goes to windows.
    When trying to continue campagin, game crashes (not responding) and goes to windows.

    I un-installed, and now re-installing to see if it fixes it.

    Any help would be appreciated.

  17. #77

    Default Re: A Lack of a 'Bottom'

    Nope, in fact, I've only had good traits like Steady Under Fire for the admirals and all those "Brave" ones for my generals.

  18. #78

    Default Re: Post Your ETW Bugs Here!

    I have the demo and everytime I try to load the tutorial the sound starts up, but the image stays on the loading screen, and the loading bar goes back and forth forever. Any help?

  19. #79
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by A Very Super Market View Post
    Nope, not debatable at all.

    It is not a bug, and I believe it says in the information sheet that it is a side-effect of plug bayonets.
    Did some research - they often jammed in the barrel. I stand corrected.
    "Après moi le déluge"

  20. #80

    Default Re: Post Your ETW Bugs Here!

    I had an army duplicate once. Those soldiers are still part of my army, too. I had two units of cav and four line in a farm in the Caucasus. I pulled them out to reinforce the army that was going for the Crimean capital. Several turns later (when I'd already taken Crimea) my game crashed randomly (doesn't happen often), and when I reloaded the save the next day I found that I had another identical army in the same farm.

  21. #81
    Heir to the Scottish Throne Member Relic's Avatar
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    Default Re: Post Your ETW Bugs Here!

    The weird error that happens after some battles; seems most of the time around settlements. Defending from memory.

    Spoiler Alert, click show to read: 


    The quickest way to resolve is quick-save then quick-load.
    Sorry about the size.
    Last edited by Martok; 03-08-2009 at 00:31. Reason: Added spoiler tags.

  22. #82

    Default Re: Post Your ETW Bugs Here!

    I find the flag fluttering sound when zoomed in fairly close on the campaign map to be annoying enough to be a bug.

  23. #83
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: A Lack of a 'Bottom'

    Very odd indeed, Phog_of_War.

    I'm merging this with the existing bug report thread.
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  24. #84
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Changing government sometimes fails to register.

    https://img8.imageshack.us/my.php?im...publicwhat.jpg (showing the status with Netherlands)
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  25. #85

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by NimitsTexan View Post
    I am getting the exact same crash, about 1718.
    After loading from an earlier save, managed to play past that point, but then got that same crash in winter 1722.

    And, I get the same crash when I tried to declare war on the Inuit Nation.
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  26. #86

    Default Re: Post Your ETW Bugs Here!

    Getting near constant crashes to desktop the longer certain campaigns go on, I assume it's some sort of savegame corruption -- often tied to individual units. I had about 16 crashes in row before I realized one specific general was doing it any time you tried to move him between stacks or locations.

    Really kills the long term immersion.

  27. #87
    Member Member Lord of the Isles's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Lord of the Isles View Post
    Campaign map bug - stuck fleet. Summary: power with which I am at peace has a fleet stuck at the entrance of a port of mine, blocking any ships being built in that port, preventing my fleets at sea entering the port and (I think) blockading trade from that port.

    Playing: Britain
    Province: North-West India, port is Sarat I think
    Blocking fleet: Maratha Confederacy

    I think the stuck fleet was blockading the port beacuse it was at war with the Mughal Empire (not sure about that). I captured the territory from Mughal Empire. The friendly fleet is facing into the port (bow first), and the animation fires a gun on alternate sides at intervals. My own fleet won't move into the port. I built an Indiaman in the port, hoping that that would unstick things but after two turns the Indiaman doesn't appear - under the Recruitment tab for the port it appears with a green zero '0' in its card for the build time.

    My trade screen shows no goods coming from India (this is my only port in India) and warns me that this trade is being blockaded. The stuck fleet animation has a normal flag (not the flashing pirate one) but I think it is causing the trade block - the only countries I am at war with are Pirates, Barbary pirates and Hurons, and none of them have any fleets pirating me. I've been round the world and the only flashing pirate flags are on fleets that I'm at peace with.

    The province is Gujarat and the port is Surat.


    Ok, my next campaign has reached 1711, I've just arrived in India and the same bug as above has occured again (note though I did have an earlier campaign where this port was ok, so it isn't every game). Also did some more experimenting.

    Note btw, to answer pevergreen, that the Maratha fleet stuck in the port doesn't have a flashing pirate flag on it: clearly some parts of the game's data tables know that Maratha & me (Britain) are at peace but other parts think there is still a blockade going on (presumably because the change of ownership of the province didn't cause the Maratha fleet to 'unblockade').

    I decided to attack the Maratha fleet. I got the usual dialogue box coming up, I chose to declare war, and defeated the fleet (1 brig and 4 sloops IIRC). Now when I go back to my Trade screen, there is no longer a ship-with-red-cross next to India and a tooltip saying trade is being blockaded, but I am importing some Tea from India to my home and exporting it out to a few trade partners. That seems like further evidence of this phantom-blockade-with-peaceful-power bug.

    I can't be arsed starting yet another British campaign from scratch - I'll just live with the war with Maratha I guess. But they were a good trading partner as well as a useful helper against the Mughals. Sigh.

  28. #88

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Golkarian View Post
    I have the demo and everytime I try to load the tutorial the sound starts up, but the image stays on the loading screen, and the loading bar goes back and forth forever. Any help?
    Does anyone look over these and help with it?

  29. #89

    Default Re: Post Your ETW Bugs Here!

    I think there might be a problem with fleet battles in the Western English Channel. I was Great Britain with a Fleet of 7 Ships doing battle with an equal amount of French Ships in 1707. After about ten minutes in the battle the game crashed to windows and would not reload. The same thing happened the next time I played the same battle (after having restarted). I was right off the coast of the Plymouth/Exeter region of England. After having tried a third time, it seems that I must automate this battle. I have finished a few naval battles of the same size (the same fleet battled an equal Spanish fleet off Cornwall the turn before) so it is not a system issue, I think.

  30. #90
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    I am getting freezes in Naval battles, i noticed when the ammo is switched on Chain, and I attempt to Board a ship, the game freezes and have to End the process or restart computer (I am keeping browser open now to be able to ALT TAB and end the process).

    This happens on the Road to Independence Campaign (haven't started a Grand Campaign yet).


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